Street Fighter X Tekken
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Ionic Vortex
Cole sends his foe spinning and shocking through the air with a giant electric tornado.
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Psychokinesis
Cole levitates his opponent with electricity, then blows them away with an electric blast.
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Amp Throw
Cole jams his amp into the opponent's gut and flips them overhead.
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Amp Combo
Cole beats the opponent with his amp; can be followed up with two more hits.
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Lightning Hook
Cole fires a beam of electricity diagonally upward; hitting an opponent with the move grabs them with the beam and slams them to the ground.
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Thunder Drop
Cole leaps up and comes back down to strike with electricity.
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Shock Grenade
Cole tosses a bouncing spark that detonates on impact with an opponent, or after a short time. EX version tosses two.
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Shock Wave
Electric shield; nullifies projectiles and damages upon physical contact. Becomes Ionic Vortex upon full charge.
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PlayStation All-Stars Battle Royale
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Amp Slam
Cole steps up off of his opponent into the air, then comes back down with a turning Amp attack.
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Body Toss
Cole grabs the opponent with his Amp and swings around them, using the momentum to fling them across the arena.
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Amp Launch
Cole slides under his opponent, launching them up, then hits them further upward with his Amp.
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Lightning Bolts
Cole flings bolts of electricity. If Cole gets five hits in a row (either by holding the button or mashing), he gains a large amount of Super Meter and the opponent is launched slightly upward.
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Lightning Bolts
Cole flings bolts of electricity. If Cole gets five hits in a row (either by holding the button or mashing), he gains a large amount of Super Meter and the opponent is launched slightly upward.
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Stop
Cole screeches to a halt.
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Static Thrusters
Cole uses tiny charges of electricity from his hands to slow his descent.
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Frost Shield
Cole puts up a shield of chilling energy that absorbs projectiles into his super meter.
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Grind
Cole uses his electric powers to propel himself forward quickly.
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Amp Explosion
Cole holds his Amp above him, causing a small detonation from it.
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Lightning Tether
Cole lashes forward with a whip of electricity, and pulls himself toward any solid object or being it encounters (including opponents, who are also damaged).
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Thunder Drop
Cole leaps up and comes back down to strike with electricity.
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Ice Launch
Cole propels himself upward with a glacier. If done in the air, it's an ice stalactite that drops downward to strike foes while he goes upward.
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Ice Barrier
Cole conjures a large spiky glacier that damages foes.
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Sticky Grenade
Cole lobs a ball of electricity that sticks to any surface or player it hits. After a couple of seconds, it detonates.
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Redirect Rocket
Cole fires a ball of electricity upward, which continues to slowly drift in that direction, damaging enemies on contact. If an opponent is hit by Lightning Bolts while the Redirect Rocket is still in play, the Rocket immediately makes a beeline for that enemy.
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Alpha Blast
Cole throws a fast-moving shockwave of energy that knocks foes back. Is thrown diagonally while in the air.
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Human Bullet
Cole lifts an opponent into the air with his electric powers, then hurdles them forward. The actual throw can be delayed by holding the button. Cole can score a Double/Triple Kill if the victim is flung into other players.
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Ionic Freeze
Cole covers all ground in front of him with ice spikes. The spikes can even travel down or up small ledges and gaps.
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Electric Tornado
Cole leaps up to the foreground while the player controls a giant electric whirlwind with various objects stuck in it. Opponents that are sucked into the tornado are flung about a bit within the wind before being destroyed. Cole ends the move with a giant blast of lightning.
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