Cell
|
|
|
Special Moves
Cell somersaults backwards, then returns with a flying kick.
|
|
|
|
|
Special Moves
Cell uppercuts the opponent into the air and then leaps up and smashes them back down to the ground.
|
|
|
|
|
Special Moves
Auto-combo with a shoryuken awkwardly in the middle.
|
|
|
|
|
Special Moves
Does the Wakamoto slide and follows up with a kick.
|
|
|
|
|
|
|
|
|
Super Moves
A sphere of energy that knocks back and damages close opponents.
|
|
|
|
|
Frieza
|
|
|
|
|
|
|
|
|
|
|
Special Moves
Launches forward in ball form while rotating to hit with his tail.
|
|
|
|
|
Special Moves
Fires a thin beam of ki from his fingertip. Final Bout version is three beams.
|
|
|
|
|
Super Moves
Conjures a black ki ball with a space/star pattern within. Smaller than Death Ball but more potent and with less charge time.
|
|
|
|
|
Super Moves
Frieza raises his index finger, gathering a large ball of energy, and hurls it at his adversary.
|
|
|
Gohan (Teen)
|
|
Special Moves
Dive kick followed by a single hand handstand kick.
|
|
|
|
|
|
|
|
|
|
|
Super Moves
Gohan crosses his wrists overhead to gather ki for a second, then fires a blast.
|
|
|
|
|
|
|
|
|
Super Moves
Gohan is the spitting image of his father and utilizes his trademark beam ki blast.
|
|
|
|
|
Super Moves
Gohan crosses his wrists overhead to gather ki for a second, then fires a blast.
|
|
|
Goku
|
|
Special Moves
Dive kick, sometimes with energy covering the foot/leg.
|
|
|
|
|
|
|
|
|
|
|
Super Moves
The signature Turtle Hermit style energy blast, created by Master Roshi and popularized by Goku. Usually Blue, but also shown as yellow in earlier games.
|
|
|
|
|
|
|
|
|
Super Moves
A more powerful version of Goku's signature attack.
|
|
|
|
|
Super Moves
Goku raises his hands, gathering energy from supporting life forms. The energy manifests in the form of a large sphere that is hurled at enemies.
|
|
|
|
|
Super Moves
The signature Turtle Hermit style energy blast, created by Master Roshi and popularized by Goku. Usually Blue, but also shown as yellow in earlier games.
|
|
|
Goku (GT)
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Goku (Super Saiyan)
|
|
|
|
|
|
|
Special Moves
Spinning kick auto-combo that starts with sweeps and progressively gets higher, ending with a front flip kick.
|
|
|
|
|
Special Moves
Five-hit punch auto-combo and a shoryuken tacked at the end.
|
|
|
|
|
|
|
|
|
Super Moves
Goku's signature ki beam, learned from Master Roshi.
|
|
|
Kid Buu
|
|
|
|
|
|
|
|
|
Special Moves
Buu tears off his arm and balls it up before throwing it. If it doesn't hit the opponent before a certain distance, it'll return; if it does, it'll smack them around a bit before returning.
|
|
|
|
|
Special Moves
Buu drives his foot into the ground and it pops up three times down the fight line.
|
|
|
|
|
|
|
Super Moves
Buu explodes and his body parts fly all around before reforming.
|
|
|
|
|
Pan
|
|
Special Moves
Knocks the opponent into the air with an elbow strike and then flies around them while hitting them. Depending on the opponent's size, it may not even look like she's hitting them.
|
|
|
|
|
Special Moves
Does a loop-de-loop that damages enemies on contact.
|
|
|
|
|
|
|
Special Moves
Leaps up for a somersault and comes crashing down with a heel drop.
|
|
|
|
|
|
|
|
|
Super Moves
Double simultaneous swirling spheres of ki.
|
|
|
|
|
Piccolo
|
|
|
|
|
|
|
Special Moves
Moves forward with a kick, then back the opposite direction to hit from behind.
|
|
|
|
|
|
|
|
|
Special Moves
Vertically escalating spinning kicks starting from a sweep.
|
|
|
|
|
|
|
|
|
Super Moves
A straight beam with a swirling corkscrew beam around it.
|
|
|
Super Goku
|
|
|
Special Moves
Rising knee strikes off the top of the screen, before dropping back down to land.
|
|
|
|
|
|
|
|
|
Special Moves
Punch auto combo that ends in an awkward sideways leaping uppercut that only seems to hit if all hits before the uppercut miss.
|
|
|
|
|
|
|
|
|
Super Moves
Goku's signature move, learned from Master Roshi. Big ol' yellow beam.
|
|
|
Super Trunks
|
|
|
Special Moves
Two consecutive hopping roundhouses. Second hit usually stuns.
|
|
|
|
|
Special Moves
Sideways bicycle kick followed by a tatsumaki and a hop turn kick. Last hit usually knocks down.
|
|
|
|
|
Special Moves
Trunks does a sliding kick and then props himself up on a hand and knee to deliver a second kick.
|
|
|
|
|
Special Moves
Elbow rush followed by a wheel kick. Wheel kick usually stuns and the stun can even restand downed opponents.
|
|
|
|
|
|
|
|
|
Trunks
|
|
|
|
|
|
|
Special Moves
Trunks does a sliding kick and then props himself up on a hand and knee to deliver a second kick.
|
|
|
|
|
Special Moves
Elbow rush followed by a wheel kick. Wheel kick usually stuns and the stun can even restand downed opponents.
|
|
|
|
|
|
|
|
|
Super Moves
One of Trunks' signature moves. In earlier games, it took the appearance of a beam attack like Kamehameha, but in the manga, anime, and later games, it's a big oval ki blast, usually after some fancy hand gestures.
|
|
|
Trunks (GT)
|
|
|
Special Moves
Two consecutive hopping roundhouses. Second hit usually stuns.
|
|
|
|
|
Special Moves
Sideways bicycle kick followed by a tatsumaki and a hop turn kick. Last hit usually knocks down.
|
|
|
|
|
Special Moves
Trunks does a sliding kick and then props himself up on a hand and knee to deliver a second kick.
|
|
|
|
|
Special Moves
Elbow rush followed by a wheel kick. Wheel kick usually stuns and the stun can even restand downed opponents.
|
|
|
|
|
|
|
|
|
Vegeta
|
|
Special Moves
Dive kick with an extra kick at the end on contact.
|
|
|
|
|
Special Moves
Upward diagonal kick followed by a dive in the opposite direction.
|
|
|
|
|
|
|
|
|
Special Moves
Drives forward to strike with his elbow and knock back.
|
|
|
|
|
Super Moves
Vegeta throws a blast of energy that creates a massive explosion on impact.
|
|
|
|
|
Special Moves
Nothing wild or spinning about it but there is a kick. This move is simply a punch followed by a kick.
|
|
|
|
|
|
|
|
|
|
|
Super Moves
A sphere of energy that knocks back and damages close opponents.
|
|
|
|
|
Super Moves
Vegeta throws a blast of energy that creates a massive explosion on impact.
|
|
|
Vegito
|
|
Special Moves
Curls into a ball and spins downward and lands with a kick. If the kick misses, he'll handspring back and teleport in place when he lands.
|
|
|
|
|
Special Moves
Teleports around to strike with a flip kick and then a sliding kick.
|
|
|
|
|
Special Moves
Escalating rising kicks with a backflip ender before dropping back down. Landing can damage downed enemies.
|
|
|
|
|
|
|
|
|
Super Moves
Causes an eruption of power under the opponent's position.
|
|
|
|
|
Super Moves
A blast which combines Vegeta's Final Flash with Goku's Kamehameha.
|
|
|
|
|