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Teleport
Smoke teleports behind his opponent for a low punch, then teleports back in front of them for another low punch.
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Teleport
Sub-Zero detonates himself, and reforms on the opposite side of the opponent.
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Teleport
Warps Shinji to a location based on button pressed.
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Teleport
Warps Arkane to a location determined by joystick motion and buttons used.
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Teleport
Body collapses into pieces and reassembles elsewhere.
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Teleport
Spiral warps elsewhere on the screen. By default, she appears above the opponent, but her position can be directed by quickly tapping an attack button after performing the move.
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Teleport
Oddly not a teleport unlike Recall, this move sees Apollo rocket forward a bit. Can be performed multiple times in succession to put some distance between him and Hawke and set up assaults on the foe.
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Teleport
Teleports Setsuna, hopefully out of harm's way. A button teleports back, B button teleports forward, C button teleports forward but further (potentially behind opponent). Forward and back teleports from Counter Stance are self-explanatory.
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Teleport
Floyd disappears in a pink mist and appears on the other side of the screen to deliver a fancy kick.
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Teleport
Teleports a short distance forward in a puff of smoke.
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Teleport Decapitation
Smoke disappears off of the side of the screen and reappears on the other side with his arm outstretched, pulverizing his opponent's head into nothing with a punch.
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Teleport Flurry
Flash dashes offscreen and reappears on the opposite side to deliver a six-hit rapid punch that knocks down on the final hit.
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Teleport Jab Teleport Punch
Smoke teleports off of the screen and appears on the other side with his arm outstretched to deliver a mean jab.
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Teleport Jab Force Port
Ermac teleports off of the side of the screen and reappears on the other side with a jumping punch. When done on the ground in Ultimate Mortal Kombat 3 and Mortal Kombat Trilogy, he leaves behind a mushroom cloud before teleporting; in Mortal Kombat (2011), it's a green burst of energy instead.
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Teleport Kick
Teleports into the air and comes down with a diagonal dive kick.
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Teleport Massacre
Saibot teleports next to the opponent and grabs them by the shoulders, bouncing against the ground several times with his foe in his grasp, until the enemy eventually explodes.
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Teleport Slam Teleport Grab
Saibot teleports next to his opponent and grabs them by the shoulders, driving their body into the ground.
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Teleport Slam
Rain grabs his opponent and Water-Ports them into a slam.
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Teleport Stomp Stomp
Kintaro leaps up and off of the screen and comes back down on top of the foe, stomping them into the ground.
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Teleport Torch
Liu teleports to the opponent's position and sets them on fire, incinerating them to death.
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Teleport Uppercut
Flash runs offscreen and appears on the other side to strike with an uppercut.
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Teleporting Uppercut
Frost slides backward off of the screen and reappears on the other side with an uppercut.
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Teleporting Vanishing Ball
Buu conjures a large Vanishing Ball in front of him (which, if he's actually close enough to the enemy to begin with, can launch/stun them), then teleports close and unleashes it.
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Teleporting Vanishing Ball
Buu conjures a large Vanishing Ball in front of him (which, if he's actually close enough to the enemy to begin with, can launch/stun them), then teleports close and unleashes it.
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Tele-Punch
Teleport to the opposite side of the opponent and strike them with a punch.
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Tele-Slam Opponent Slam
Using his telekinesis, Shujinko lifts the foe into the air and slams them back down to the ground.
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Tell 'Em Freddy Sent Ya
Freddy teleports behind the opponent and sticks his claws through their back and out their chest, then drags them into a bloody crater in the ground. Blood then sprays from this crevasse.
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Tempest Dahlia
Rachel summons a powerful gust of wind blows projectiles at her foes. The number and type of projectiles is determined by remaining slots of Silpheed Gauge once the move is activated.
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Temporal Holy Ray
Sets up a circle in front of her that fires beam a few seconds after. Holding the button until she makes a movement allows players to hold the fire until they press the button again, which can even be done remotely after moving away from the circle.
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Ten Ha 天破
Anti-air attack from Jakon Mai.
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Ten/Ko
Biscuit charges up and increases her attack power. Performing the move again will allow her to focus this power into an energy bullet and fire it at the opponent.
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Tenbatsu Soumon Sky Crime Mourning Gate
Yunfei jumps over his opponent, then pulls out their soul (which is represented by a blue flame). Afterwards, he proceeds to jump up and slice the soul in half, killing the opponent.
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Tenchi Sokaigen
Oni charges up a massive sphere of Satsui no Hadou energy and slams it into the ground, causing a small wall of energy. If this move hits close, it will transition to a cinematic of the opponent being knocked skyward and Oni following up with a backbreaking Shoryuken, complete with the kanji 天 (ten - heaven, or "beyond human") in the background.
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Tenchi-Gaeshi
Goro grabs the opponent and slams them behind him, then tosses them high into the air to drop down on the other side.
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Tenderizer
Rapid stone fists stretched out in a chosen direction.
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Ten'el Kick
Pullum arcs forward swinging her leg down at the opponent.
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