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"That's MINE"
Johnny slashes vertically, on contact he carves and explosive J into his opponent.
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Armageddon Buster Harmageddon Buster
In RB and RBS, Franco knocks the opponent into the air followed by a period where the player can input directions and attacks to create a followup combo. If no input is made, Franco will just flex and pose.
In RBFF2, a successful first hit results in a double-armed hammerblow follow up.
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Barrier Explosion
17 rushes the opponent and punches them, then grabs them in mid-air and charges an exploding green energy ball, which he slams into them as he creates a barrier around both of them, keeping the explosion contained. Also damages 17.
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Berserker Saiyan Rush
Fasha rushes the opponent in an effort to hit with a roundhouse in the midsection, then strikes them a few times with claw-hands and finishes by leaping back and rushing forward with another clawhand strike.
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Blazing Barrage Palm
Rush to punch auto-combo, followed by a kick that launches the opponent and a double-fisted hammer blow to bring them back down.
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Bloody Dance
Rush to fancy flourish kick combo, ending with a knockaway backhand.
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Bloody Smash
Rushes forward to uppercut the opponent into the air, then follows them to grab them by the face and drive them into the ground, ending with a double-foot stomp on their chest.
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Bullet Frenzy
Harley fires up at the opponent, and if that first shot hits, she proceeds to fire several more times.
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Captain Storm
An autocombo involving the entire Commando team taking turns.
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Climax Beat
Dee Jay starts with a flurry of massive punches with one hand, then with both, and finishes with a powerful punch.
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Co-op Rising
Goku and Frieza rush the opponent and kick them at the same time, then Goku sets his fists together downward like he was about to spike a volleyball, and Frieza leaps off of his fists and rushes the foe with an aura around him. They finish off by performing a simultaneous leaping uppercut on the enemy.
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Dancing Flash
She rushes her foe, and on contact gives them the business.
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Darkness Illusion
An autocombo where Morrigan summons a mirror image and they give her opponent a beatdown.
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Deadly Rave
Rock rushes the opponent and if connects, starts beating on them, but it's up to the player to continue the hits.
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Death Chaser
Cooler rushes forward to connect with a punch that knocks the opponent away. Then, he appears next to them to knee them, doubling them over so he can smash his elbow into the back of their head, knocking them to the ground. He ends with a double foot stomp to their body.
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Deus Ex Machina
Nirvana starts a time bomb, which triggers a large unblockable explosion. It will instantly finish off an adversary on hit. However, if it misses, Carl will be forced to fight alone for the rest of the round.
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Disposition Frog
Attempted launch with vertical kick. If successful, May Lee subjects the opponent to rapid energy blasts (???).
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Double Punch
Two large, advancing punches that juggles at the end. Second punch normally only comes out if the first one hits.
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Dragon Blast
Goku rushes forward to hit with a point-blank ki blast (looking like a Rasengan), then does a turn and hits the opponent with another one that blows them away.
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Earth Dragon Fang Nibble 龍連牙
Kensou leaps forward for an elbow strike, and if that hits, follows up with an additional two hopping kicks.
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Earth Gaddemu 2003
After landing an uppercut punch, Earthquake gleefully drills his opponent with his chain.
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Escrima Fury
A short, sweet escrima auto-combo, provided the first hit connects.
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EX Combination Attack
Dashing Fist into auto-combo on contact, finishing with a Blade Kick and an A Dragon Buster.
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Explosive Kick
Much more than kicking - Gohan rushes to the opponent and unleashes a swinging kick followed by a flip kick, then proceeds with an auto-combo ending with an uppercut and knocking away with an elbow smash.
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Explosive Onslaught
Rush to short auto-combo, finishing with a rising kick that knocks away, and then a Super Kamehameha.
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Explosive Rush
Gohan rushes the opponent and knocks them away but then flies into their trajectory to hit them again and again and then knocks them to the ground.
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Fat Carnival
Earthquake executes a super Fat Chainsaw into team-up autocombo with his minions.
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Final Justice
Cap rushes the opponent and delivers a patriotic beating. He concludes with a full body air piledriver.
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Final Justice
U.S. Agent rushes the opponent and delivers a patriotic beating. He concludes with a full body air piledriver.
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Final Symphony Remix
Kyosuke does a basic punch, if it lands he launches the enemy into the air. Hinata hurricane kicks onscreen into the opponent and Batsu uppercuts them in preparation for a final triple-team attack.
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Five Sense Barrage 五光斬
Genjuro creates an energy card at close range. On hit, the opponent is sent to the sky to receive a series of cuts.
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Full Power Rush
Dash to short auto-combo ending with a double hammer fist that knocks down.
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Funny Face Crusher
Frank leaps skyward to place a Servbot head on his foe. He then Giant Swings them and tosses them, and as they're trying to get up, runs to them and plants their face into the ground, shattering the Servbot head.
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Gigantic Claw
Kefla rushes to punch the opponent away, then makes red ki claws to attack the enemy, swiping down, across, and down again.
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Gigantic Meteor
Punches the opponent away and follows up with a massive green ki blast that detonates.
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Gigantic Throw
Kale rushes for a knockaway punch, then grabs the opponent in mid-air by the leg, smashing them on the ground on either side of her, finishing by slamming an energy blast in their gut.
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Gloomy Puppet Show
Lilith tosses a top hat at her foe, if it contacts them, the player is treated to a comical rhythm game at their expense.
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Gold Crash Silver Crash (Silver Lightan)
Lightan performs the Gold/Silver Stomp, knocking the foe into the air. He then catches them and pulls out their soul (or in the case of robotic enemies, their mechanical "heart"), and crushes it in his hand. Upon this action, the opponent drops from the sky.
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Gold Kick Silver Kick (Silver Lightan)
Lightan performs a lunging kick (which will likely only hit airborne foes). Upon contact, Lightan leaps into the air and crashes back down on the opponent with a stomp/elbow drop.
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Heat Break
Jiren rushes forward and wails on the opponent with punches and then blasts them at point-blank range with an orange ki ball.
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High Power Rush
Rush to punch auto-combo ending with a knockback right hook.
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High Speed Rush
Rushes forward for a punch auto-combo that knocks away at the end.
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High-Speed Rush
Dash forward to connect with a short auto-combo, knocking away with an elbow smash at the end.
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