Naruto: Ultimate Ninja 2
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Special Moves
Orochimaru kicks the opponent, then conjures up a strong wind to knock them backward.
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Special Moves [Sealed Orochimaru only]
Orochimaru wraps his elongated tongue around the foe and constricts them. If the Attack Button is rapidly tapped, more damage is done to the foe, and Orochimaru gains a bit of health back.
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Special Moves [Sealed Orochimaru only]
Orochimaru performs upward strike with his sword protruding from his mouth. As the opponent lands, Kabuto Yakushi appears and places his hands on the ground, summoning a gigantic serpent from the ground, which scoops up the foe in its mouth and travels up offscreen, then drops them out of its mouth.
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Super Moves [Level 1+]
The titular Four Sound Ninja (Tayuya, Sakon/Ukon, Jirobo, and Kidomaru) appear. Jirobo rushes at the foe with a headbutt, sending them flying backward. Kidomaru catches them in mid-air with a spider web spat from his mouth, and swings the foe around, slamming them to the ground.
If this sequence is successful, Sakon/Ukon punches the foe in the gut, which sends them flying toward Tayuya, who strikes them as they approach.
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Super Moves [Level 2+]
Orochimaru swings his sword and cripples the opponent, then moves behind them and strikes them from behind.
If this sequence is successful, he does this again but with slightly different visuals.
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Super Moves [Level 3]
Two coffins protrude from the ground; when the lids open, it is revealed that the First and Second Hokage are inside them. The Second Hokage summons three dragon-shaped water blasts, which slam into the foe.
If this sequence is successful, The First Hokage summons a plethora of tree roots, which constrict around the foe and breaks their bones.
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Naruto Shippuden: Ultimate Ninja Heroes 3
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String Move
Combo ending with a snake summoning that strikes with a katana.
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String Move
Upward snake group strike, followed by firing the snakes off into a ball.
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String Move
A snake with Orochimaru's head comes out of his mouth, then Orochimaru follows the head to the opponent for an attack.
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Special Moves
Changes up a few of Orochimaru's attacks and makes all of his attacks poison.
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Super Moves
Orochimaru sheds his human skin, attacking the opponent in his true form (a large, white snake with hair), then returns to his skin.
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Super Moves
Orochimaru, in his true form, fires a bunch of big white snakes at the opponent.
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Super Moves
Orochimaru summons a giant gate in front of him.
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