Fighter ID

Dark display theme for Ryu
Marvel Super Heroes vs Street Fighter
Aerial Kick
Basic Moves
Slightly strange-looking jumpkick.

Air Only

Kick 3
Double Jump
Basic Moves
U.S. Agent can perform a double-jump in any vertically escalating direction.

Air Only

Up Backward

or

Up

or

Up Forward
Backflip
Special Moves
A quick cartwheel through projectiles (and enemies).

Half-circle Back

And

Any Punch
Charging Star
Special Moves
U.S. Agent rushes behind his shield, can absorb incoming projectiles.

Quarter Circle Forward

And

Any Kick
Shield Slash
Special Moves
U.S. Agent chucks his shield at the enemy at a given angle. It rebounds back in his direction, but can be "lost".

Quarter Circle Forward

And

Any Punch

(air)
Final Justice
Super Moves
U.S. Agent rushes the opponent and delivers a patriotic beating. He concludes with a full body air piledriver.

Quarter Circle Forward

And

Two Punches
Hyper Changing Star
Super Moves
U.S. Agent rushes forward with his shield at the forefront and energy at his back. Can absorb incoming super projectiles/beams.

Quarter Circle Forward

And

Two Kicks
Marvel vs Capcom