Fighter ID

Light display theme for Bridget
Marvel Super Heroes
Shield Slash
Special Moves
Cap chucks his shield at the enemy at a given angle. It rebounds back in his direction, but can be "lost".

Quarter Circle Forward

And

Any Punch

(air)
Charging Star
Special Moves
Cap rushes behind his shield, can absorb incoming projectiles.

Half-circle Forward

And

Any Kick
Backflip
Special Moves
A quick cartwheel through projectiles (and enemies)

Half-circle Back

And

Any Punch
Final Justice
Super Moves
Cap rushes the opponent and delivers a patriotic beating. He concludes with a full body air piledriver.

Quarter Circle Forward

And

Two Punches
Marvel Super Heroes vs Street Fighter
Aerial Kick
Command Moves
Slightly strange-looking jumpkick.

Air Only

Up

And

Kick 3
Shield Slash
Special Moves
Cap chucks his shield at the enemy at a given angle. It rebounds back in his direction, but can be "lost".

Quarter Circle Forward

And

Any Punch

(air)
Charging Star
Special Moves
Cap rushes behind his shield, can absorb incoming projectiles.

Quarter Circle Forward

And

Any Kick
Backflip
Special Moves
A quick cartwheel through projectiles (and enemies)

Half-circle Back

And

Any Punch
Hyper Charging Star
Super Moves
Cap rushes forward with his shield at the forefront and energy at his back. Can absorb incoming super projectiles / beams.

Quarter Circle Forward

And

Two Kicks
Final Justice
Super Moves
Cap rushes the opponent and delivers a patriotic beating. He concludes with a full body air piledriver.

Quarter Circle Forward

And

Two Punches
Marvel vs Capcom
Aerial Kick
Command Moves
Slightly strange-looking jumpkick.

Air Only

Up

And

Kick 3
Shield Slash
Special Moves
Cap chucks his shield at the enemy at a given angle. It rebounds back in his direction, but can be "lost".

Quarter Circle Forward

And

Any Punch

(air)
Charging Star
Special Moves
Cap rushes behind his shield, can absorb incoming projectiles.

Quarter Circle Forward

And

Any Kick
Backflip
Special Moves
A quick cartwheel through projectiles (and enemies)

Half-circle Back

And

Any Punch
Hyper Charging Star
Super Moves
Cap rushes forward with his shield at the forefront and energy at his back. Can absorb incoming super projectiles / beams.

Quarter Circle Forward

And

Two Kicks
Final Justice
Super Moves
Cap rushes the opponent and delivers a patriotic beating. He concludes with a full body air piledriver.

Quarter Circle Forward

And

Two Punches
Marvel vs Capcom 2
Aerial Kick
Command Moves
Slightly strange-looking jumpkick.

Air Only

Up

And

Kick 3
Shield Slash
Special Moves
Cap chucks his shield at the enemy at a given angle. It rebounds back in his direction, but can be "lost".

Quarter Circle Forward

And

Any Punch

(air)
Charging Star
Special Moves
Cap rushes behind his shield, can absorb incoming projectiles.

Quarter Circle Forward

And

Any Kick
Backflip
Special Moves
A quick cartwheel through projectiles (and enemies)

Half-circle Back

And

Any Punch
Hyper Charging Star
Super Moves
Cap rushes forward with his shield at the forefront and energy at his back. Can absorb incoming super projectiles / beams.

Quarter Circle Forward

And

Two Kicks
Final Justice
Super Moves
Cap rushes the opponent and delivers a patriotic beating. He concludes with a full body air piledriver.

Quarter Circle Forward

And

Two Punches
Marvel vs Capcom 3
Shield Slash
Special Moves
Cap chucks his shield at the enemy at a given angle. It rebounds back in his direction, but can be "lost". Hits on the way there and back, and always returns to Cap.

Quarter Circle Forward

And

Any Attack

(air)
Charging Star
Special Moves
Cap rushes behind his shield, can absorb incoming projectiles.

Quarter Circle Back

And

Any Attack
Backflip
Special Moves
A quick cartwheel through projectiles (and enemies)

Any Attack

And

Special Button
Hyper Charging Star
Super Moves
Cap rushes forward with his shield at the forefront and energy at his back. Can absorb incoming super projectiles / beams.

Quarter Circle Back

And

Two Attacks
Marvel Tōkon
Shield Guard
Basic Moves
An action that can endure attacks, with the exception of throws and low attacks.
After enduring an attack from the opponent, he automatically performs a counter-attack.

Backward

And

Special Button
Ricochet Volley
Basic Moves
A strike attack that can rebound the shield after tossing it.

Special Button

(air)
Trick Shield
Basic Moves
Tosses the shield in a complex trajectory. Once tossed, the shield will rebound when hit with Ricochet Volley.

Special Button

And

(any direction)

(air)
Freedom Charge (Aerial)
Special Moves
A lunging attack, traveling down to the ground from mid-air.

Air Only

Quarter Circle Back

And

Any Attack
Shield Shock
Special Moves
Punches the ground, generating a shockwave. The punch hits as a low attack

Down

Down

And

Any Attack
Shield Strike
Special Moves
Tosses his shield as a projectile. Once tossed, the shield can rebound when hit by Ricochet Valley

Quarter Circle Forward

And

Any Attack

(air)
Sentinel of Liberty
Super Moves [Ultimate Skill]
Performs an invincible strike attack, followed by a series of hits.
After using this move, shield toss attacks receive a power-up for the rest of that round.

Half-circle Back

,

Forward

And

Attack 2

And

Attack 3