April O'Neil
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Throw Moves
April grabs her opponent and bends backwards, slamming them down on the ground.
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Special Moves
April performs a backflip and a high jump, then comes back down toward her foe with an elbow drop.
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Special Moves
April leaps toward her opponent with an elbow out, with shadow trails following her.
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Desperation Moves
April tosses her foe up past the top of the screen, leaps up after them, grabs them, and brings them back down, dropping them on her knee.
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Casey Jones
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Throw Moves
Casey lifts up his foe with the end of his hockey stick and slams them on the other side of him.
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Special Moves
Casey kneels and plants an explosive on the ground. After a few seconds, it detonates. Up to two of these can be placed at any given time, and they are as dangerous to Casey as they are to the opponent.
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Special Moves
Casey performs a turning high kick, then swings back around and hits the enemy low with a low hockey stick swipe. If B is pressed instead of A, the move will be performed twice.
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Special Moves
Casey spins his hockey stick behind him for a few seconds, then strikes forward. The spinning of the stick hits, but the strike does not. If a projectile is lobbed at Casey during this move, he will reflect it back toward them.
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Donatello
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Throw Moves
Donatello lifts up his foe with the end of his bo and turns around, slamming shaking them off of it.
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Special Moves
Donatello strikes the air with his bo, creating a wave of energy.
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Desperation Moves
Donatello slowly somersaults in the air over to his opponent and remains suspended above him or her, then rapidly jabs his bo straight down at the foe.
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Karai
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Throw Moves
Karai grabs her foe with one hand and turns around, flinging her foe in the process.
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Special Moves
Karai creates a long blade out of energy and lobs it at her foe.
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Krang
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Throw Moves
Krang lifts his opponent up and slams them back down.
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Command Moves
While crouching, Krang launches a tethered fist straight above him, then retracts it.
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Command Moves
While crouching, Krang launches a tethered fist off, then retracts it.
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Command Moves
Krang launches a tethered fist off, then retracts it.
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Command Moves
Krang launches a tethered foot off at a 45-degree angle, then retracts it.
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Special Moves
Krang's thighs open up and he fires a rocket from each of them.
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Special Moves
Krang's arms open at the elbows, and he fires a rocket from each of them.
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Leonardo
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Throw Moves
Leonardo leaps onto his opponent and bashes them a couple of times with the hilt of his katana.
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Throw Moves
Leonardo grabs his opponent and plants a foot in their abdomen, falling backward and flipping them over his head.
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Special Moves
Leonardo performs a leaping, spinning upward thrust with his katana.
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Special Moves
Leonardo flips his katana to face point-down and stabs the ground with them. A spark of energy emits from them, traveling across the screen.
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Special Moves
Leonardo stretches his arms out (SNES) or crosses his arms (Genesis), and spins toward the opponent, his katana in each hand. If performed in the air, Leonardo does not move toward the opponent, but simply hangs in the air for a few seconds.
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Desperation Moves
Leonardo performs a roll in the air toward his opponent. If this move connects, he performs a Rising Stud that knocks the opponent high in the air and off the top of the screen. He raises one of his katana and faces the screen, and the opponent comes back down, the katana impaling him or her in the back.
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Michelangelo
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Throw Moves
Michelangelo grips his foe with the nunchaku in both hands and performs a shoulder throw.
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Special Moves
With his nunchaku crossed in front of him, Michelangelo quickly dashes at his opponent.
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Special Moves
Michelangelo spins around and conjures up a small whirlwind from his fist.
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Special Moves
Michelangelo jumps upward at a 45-degree angle with his nunchaku twirling in his hands.
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Desperation Moves
Michelangelo spins around and creates a gigantic whirlwind that travels half-screen and covers the screen vertically in its entirety. Dizzies upon impact.
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Raphael
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Throw Moves
Raphael leaps onto his opponent and jabs them several times with his sai before leaping off.
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Throw Moves
Raphael grabs his opponent and plants a foot in their abdomen, falling backward and flipping them over his head.
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Special Moves
With a sai in each hand, Raphael leaps upward at a 45-degree angle. spinning his arms.
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Special Moves
Raphael launches headfirst at his opponent whilst spinning like a horizontal top.
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Special Moves
Raphael thrusts his sai forward and fires off a spark from it.
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Desperation Moves
Raphael slides forward, holding both of his sai overhead. If he connects with this, he proceeds to thrash the opponent with a series of sai strikes and kicks, culminating in a more powerful Spark Plug.
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Ray Fillet
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Throw Moves
Ray grabs his foe by the throat and proceeds to choke him or her.
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Special Moves
Ray leaps in the air and attempts to come back down on top of his foe.
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Desperation Moves
Ray fires off a gigantic blast of supersonic waves, which dizzies upon impact.
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Sisyphus
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Throw Moves
Sisyphus lifts his opponents with all four arms and presses them against him, squeezing several times.
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Special Moves
Sisyphus slowly flies toward the opponent and jabs them with his horn.
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Triceraton
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Throw Moves
The Triceraton grabs his foe and repeatedly bites them.
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Special Moves
The Triceraton rolls up onto a ball and launches himself at the opponent.
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Special Moves
The Triceraton rolls into a ball and launches himself up past the top of the screen, and comes back down in his foe's direction.
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Special Moves
The Triceraton breathes out a yellow-green cloud that temporarily stuns his foe.
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Desperation Moves
The Triceraton leaps toward his foe, knocking him or her down. He then leaps on top of them with a vicious stomp four times, grinding them into the ground with the final stomp.
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