Arakune
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n to infinity
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Fatal Moves
Arakune morphs into a large sphere with a eye at the center. He will randomly teleport and fly around the screen. Coming into contact with him will destroy barrier blocks and break normal blocks. Touching him without guarding spells instant death.
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Bang Shishigami
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Shishigami-style Ultimate Technique: Steel Rain
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Super Moves
Bang tosses an umbrella over his opponent. The umbrella opens up and drops nails over the opponent. Consumes all of Bang's remaining nails. The more nails Bang has before performing this move, the longer it lasts. Can be performed without any nails in stock.
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Carl Clover
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Cantabile
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Special Moves
Carl sends a gadget along the ground, which will grab an adversary's leg and fling him/her in the air.
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Vivace
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Special Moves
Carl does dash that can pass through his opponents. The button determines the distance dash, with B traveling farther.
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Deus Ex Machina
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Fatal Moves [Nirvana]
Nirvana starts a time bomb, which triggers a large unblockable explosion. It will instantly finish off an adversary on hit. However, if it misses, Carl will be forced to fight alone for the rest of the round.
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Hakumen
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Zantetsu
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Special Moves [3 magatama]
Hakumen steps in with a big downward slash and finishes off with a low-hitting slash. First hit is an overhead and must be blocked high. The second hit must be blocked low.
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Iron Tager
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Jin Kisaragi
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Fubuki
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Special Moves
Jin quickly draws his sword from his sheath and swings his sword at a 45 degree angle.
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Rehhyou
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Special Moves
With a quick draw of the sword, Jin swings his sword upward at 90 degrees. Cannot be air-blocked.
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Hirensou
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Special Moves
This move consumes 25% Heat. As Jin gets ready to draw his sword, a circular flash freezes his nearby opponent. This followed up by slash that knocks his opponent away. Holding down D delays the slash attack and becomes unblockable when fully charged.
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Musou Senshouzan
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Special Moves
Jin rides and on icicle that flys forward towards his opponent. Jin will also follow up with a slash for his B and C versions.
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Musou Tosshougeki
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Special Moves
Consumes 25% Heat. This is a variation Musou Senshouza where first hit freezes his opponent and he follows up with a outward slash.
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Hishouken
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Special Moves
Jin fires an ice sword. All ground versions fly straight forward; the button determines the speed of the projectile. The mid-air version flys at different angles, depending on the button pressed.
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Hishougeki
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Special Moves
This move consumes 25% Heat. The ground version fires a giant ice sword that freezes on hit. The mid-air version fires three ice swords at once.
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Touga Hyoujin
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Super Moves
With a slash of his sword, Jin sends a wave of ice towards his opponent. The speed and size of the projectile allows it the cover the whole screen in a short amount of time.
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Rengoku Hyouya
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Fatal Moves
As Jin thrusts his sword into the ground, a cage of ice forms, trapping his opponent. After freezing his opponent, Jin shatters the ice.
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Litchi Faye-Ling
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Additional Attack
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Special Moves
Litchi shoots her staff in three directions depending on button used. A version shoots upward, B version shoots straight, C version is shoots downward.
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All Green
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Super Moves
Litchi blasts her opponent with a pillar of fire. This move can be performed with or without her rod.
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The Great Wheel
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Super Moves [hold rod]
Rod enlarges in diameter and flies across the screen. Holding different directions and hitting the D button will alter its flight pattern. Finally, the rod will fly up and dive on top of an opponent.
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Noel Vermillion
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Zero Gun: Thor
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Super Moves
While airbone, Noel fires a barrage with her pistols. She will then finish the attack by shooting a rocket launcher.
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Zero Gun: Fenrir
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Super Moves
Noel swings out a large machine and fires at her enemy. If the initial swing connects, she will also fire a charged shot at her airborne foe.
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Platinum the Trinity
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Magical Symphony
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Basic Moves
Platinum's drive summons and equips 1 of 6 magical weapon. Each magical weapon grants access to to attacks with their own unique proprieties, and limited number of uses before it vanishes.
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Rachel Alucard
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Impish Gypsophila
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Special Moves
Rachel summons a floating pumpkin. It does not attack on its own, but is activated by Rachel's Silpheed drive, moving in the direction of the wind.
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Tiny Lobelia
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Special Moves
Rachel fires a projectile that forms a lightning rod when it hits the ground. Up to three lightning rods can be set up at one time. Trajectory depends on button used. It can also be performed in mid-air.
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Baden-Baden Lily
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Super Moves
Rachel rises in the air, conjuring lighting around her and sets off lightning rods that have been planted.
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Clownish Calendula
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Fatal Moves
A red beam appears around Rachel. If the comes in contact with her opponent, they are drawn upward, away from the screen. The screen momentarily turns dark as a huge cross raises from the ground. Her unseen opponent is struck by a bolt of lightning.
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Ragna the Bloodedge
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Soul Eater
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Basic Moves
Ragna drains the life of his opponents on block or hit. This makes up for his relatively low health. Soul Eater attacks become even more powerful once Blood Kain is activated.
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Inferno Divider
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Special Moves
Ragna leaps in the air, performing an uppercut-like swing with his sword. D version launches him higher and drains life on hit or block.
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Dead Spike
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Special Moves
Ragna releases dark energy from the ground in the shape of the Black Beast's head. Life is drained on hit or block. Hitbox increases during Blood Kain.
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Blood Kain
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Super Moves
Ragna emits a black aura around his body. In this state Ragna's health will deplete over time, but his enhanced drive attacks more than make up for it. His Soul Eater attacks have a larger hitbox, inflict greater damage, drain more health.
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Devoured by Darkness
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Super Moves [[Blood Kain]]
While in Blood Kain state, Ragna's hand become clawed and monstrous in size as he grabs his opponent. His opponents life is sapped away by dark tendrils. Blood Kain ends after this move is performed. A successful attack will also regain a considerable amount of Ragna's health.
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Black Onslaught
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Fatal Moves
Ragna's sword transforms into a giant scythe, slashing his opponent until he/she disintegrates with the final blow.
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Taokaka
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Cat Spirit Two!
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Special Moves
While jumping, Taokaka repeatedly slashes with her claws in downward motion. Can be repeated by tapping B button as long she is in mid-air.
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Kitty Litter Special!
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Special Moves
Taokaka throws random junk at her opponents. The button determines the trajectory and kind of things she will throw at her opponent. A version moves in an arc; she will throw either an apple core, pillow (can hit twice), or a bomb (knocks down and hits twice). B version flies in a straight across the screen; projectiles include fish bone, baseball, or a puppet. On rare occasions, she may throw a Kaka kitten with A or B version. With the C version, Taokaka throws a bowling ball in a short arc and rolls slowly across the ground.
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Cat Jump!
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Special Moves
Taokaka does forward leap. The arc of the jump covers more ground horizontally than a regular jump.
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Cat Spirit Three!
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Special Moves
Taokaka performs a big windup before performing an alternate sequence of heavy downward and upward slashes. Continuious tapping of the C button can perform this move indefinitely. The first attack has overhead property, and must be blocked high.
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I'mma beat the crap outta you!
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Super Moves
Taokaka pounces on her opponent. If landed successfully, she will extend her claws, thrash her opponent, and launch him/her in the air with a kick. It is considered a throw and cannot be blocked, but can be avoided by crouching.
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Almost Becoming Two!
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Super Moves
Taokaka does quick dance and gains a doppleganger. Damage is halved but has high fixed proration and little delay between in attacks.
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Valkenhayn R. Hellsing
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Werewolf
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Basic Moves
Valkenhayn transform into a wolf. In this form, he gains great mobility but is unable to block. The wolf meter will drain will his lupine form. He will revert back to human form if drive button is pressed again, is hit, or wolf meter has been drained.
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Blut Vollmond
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Fatal Moves
Valkenhayn launches his opponent in the air with a flip kick. While his opponent is still airborne, he changes to his werewolf form and tears his opponent to ribbons.
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