Fighter ID

RNG Dark display theme for T.J. Combo
Real Bout Fatal Fury
Real Bout Garou Densetsu (JPN)

Game Series
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Movelist
Dialogue

Fighter Movelists

Franco Bash
Waving Step
Special Moves
@term=backward@@term=forward@+@term=bbtn@ again to stop.

Backward

Forward

And

B button
Meteo Tackle
Special Moves
Shoulder charge that can be cancelled into a second blow.

Down Backward

Forward

And

C button
Waving Blow
Special Moves
One-two punch sending the opponent into the other plane.

Half-circle Forward

And

D button
Double Kong
Special Moves [Guard Cancel]
One-two punch combo. In Franco's later swollen incarnation, the first punch leaves a shadow fist image which he smashes with the second blow.

Quarter Circle Back

And

A button

or

C button
Armageddon Buster
Super Desperation Moves
In RB and RBS, Franco knocks the opponent into the air followed by a period where the player can input directions and attacks to create a followup combo. If no input is made, Franco will just flex and pose. In RBFF2, a successful first hit results in a double-armed hammerblow follow up.

Half-circle Back

And

C button

Sokaku
Mudoh Shibari Nage
Throw Moves
Backwards lift-up throw with the staff. Can be followed with Jigoku Mon. In Fatal Fury 3, Sokaku precedes the throw with a giant kanji shout.

Up Close

Backward

And

C button
Jigoku Mon
Throw Moves
During Mudoh Shibari Nage
Throw followup, repeated mashings with staff.

Forward

And

C button
Raigeki Kon
Command Moves
Sokaku slams a downed opponent with his staff butt, summoning lightning.

(opponent down)

Down

And

C button
Kimon Jin
Special Moves
Sokaku summons a demon to piledrive his enemy.

Up Close

360˚

And

C button
Genmu Jin
Special Moves
Sokaku teleports above his opponent with staff extended downwards.

Dragon Punch Motion

And

A button
Higi Kaminari Otoshi
Special Moves
Advancing lightning bolts summoned by staff striking the earth.

Dragon Punch Motion

And

B button
Hyoi Dan
Special Moves
A summoned demon appears over Sokaku's torso and punches rapidly. If the opponent is struck they'll also be subjected to a fierce roar. Sokaku is left exhausted for a moment.

Forward

Backward

Forward

And

C button
Jashin Kon
Special Moves
Sokaku spins his staff, reflecting projectiles. Has no attack hitbox of its own.

Half-circle Forward

And

B button
JaKon Mai
Special Moves
Chanting a sutra, Sokaku creates a shadow copy of himself that advances while quickly attacking. From Real Bout forwards, several alternate finishers can be tacked on.

Mash

A button
Tou Ha
Special Moves
During JaKon Mai
Attack from Jakon Mai that hits the other plane.

D button
Nozaru Geri
Special Moves
Sokaku is immobilized while summoning tiny clones of himself. They try to latch onto the opponent and beat him. In Real Bout 2, the tiny Sokakus fly straight forward and summon a pair of demonic hands to squash the opponent on contact.

Quarter Circle Back

And

A button
Makibishi Masher
Special Moves
Sokaku throws a handful of caltrops forward; they arc and bounce across the ground.

Quarter Circle Forward

And

A button
Hametsu no Honou
Special Moves [Breakshot]
Sokaku is engulfed in flame and advances through the air a short distance.

Down

Backward

Down Backward

And

B button
Ikazuchi
Desperation Moves
Sokaku summons a large bolt of lightning with a demon visible inside it. Became quite a bit more impressive in Real Bout Special and again in Real Bout 2.

Quarter Circle Forward to Down

Down Forward

Forward

And

B button

And

C button

Yamazaki
First Crush
Special Moves
Yamazaki gets up from the ground while tossing sand.

(down)

Mash

C button
Todome
Special Moves
A stomp that only hits a firmly grounded opponent.

(opponent down)

Down

And

C button
Sadomaso
Special Moves
Ryuji taunts his opponent, if struck mid or high he counters with an energy fist.

Half-circle Forward

And

B button
Double Return
Special Moves
Ryuji swipes his arm upward. Hits opponents at close range. Generally the weaker version absorbs projectiles while the stronger version returns a bloody projectile.

Quarter Circle Forward

And

C button
Guillotine
Super Moves
A leaping uppercut followed by a downward strike. A successful Yamazaki drags his opponent across the floor before kicking them away.

Quarter Circle Forward to Down

Down Backward

Forward

And

B button

And

C button
Drill
Super Desperation Moves
A command throw followed by a period where the player can mash. The amount of mashing determine's Yamazaki's action and amount of damage.

Up Close

360˚

And

C button

,

Mash

C button