Franco Bash
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Special Moves
Bash ducks and weaves across the screen, passing through the opponent. @term=backward@@term=forward@+@term=bbtn@ again to stop.
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Special Moves
Shoulder charge that can be cancelled into a second blow.
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Special Moves
One-two punch sending the opponent into the other plane.
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Special Moves [Guard Cancel]
One-two punch combo. In Franco's later swollen incarnation, the first punch leaves a shadow fist image which he smashes with the second blow.
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Super Desperation Moves
In RB and RBS, Franco knocks the opponent into the air followed by a period where the player can input directions and attacks to create a followup combo. If no input is made, Franco will just flex and pose.
In RBFF2, a successful first hit results in a double-armed hammerblow follow up.
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Sokaku
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Throw Moves
Backwards lift-up throw with the staff. Can be followed with Jigoku Mon. In Fatal Fury 3, Sokaku precedes the throw with a giant kanji shout.
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Throw Moves
Throw followup, repeated mashings with staff.
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Command Moves
Sokaku slams a downed opponent with his staff butt, summoning lightning.
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Special Moves
Sokaku teleports above his opponent with staff extended downwards.
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Special Moves
Advancing lightning bolts summoned by staff striking the earth.
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Special Moves
A summoned demon appears over Sokaku's torso and punches rapidly. If the opponent is struck they'll also be subjected to a fierce roar. Sokaku is left exhausted for a moment.
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Special Moves
Sokaku spins his staff, reflecting projectiles. Has no attack hitbox of its own.
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Special Moves
Chanting a sutra, Sokaku creates a shadow copy of himself that advances while quickly attacking. From Real Bout forwards, several alternate finishers can be tacked on.
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Special Moves
Sokaku is immobilized while summoning tiny clones of himself. They try to latch onto the opponent and beat him.
In Real Bout 2, the tiny Sokakus fly straight forward and summon a pair of demonic hands to squash the opponent on contact.
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Special Moves
Sokaku throws a handful of caltrops forward; they arc and bounce across the ground.
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Desperation Moves
Sokaku summons a large bolt of lightning with a demon visible inside it. Became quite a bit more impressive in Real Bout Special and again in Real Bout 2.
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Yamazaki
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Special Moves
Yamazaki gets up from the ground while tossing sand.
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Special Moves
Ryuji taunts his opponent, if struck mid or high he counters with an energy fist.
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Special Moves
Dangles arm while button is held, then slashes out in a given direction. In some games, holding for an extended period of time causes Yama to slash three times rapidly. @term=abtn@ cancels. @term=uforward@ when release for high slash.
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Special Moves
Ryuji swipes his arm upward. Hits opponents at close range. Generally the weaker version absorbs projectiles while the stronger version returns a bloody projectile.
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Super Moves
A leaping uppercut followed by a downward strike. A successful Yamazaki drags his opponent across the floor before kicking them away.
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Super Desperation Moves
A command throw followed by a period where the player can mash. The amount of mashing determine's Yamazaki's action and amount of damage.
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