Fighter ID

Dark display theme for Kyoshiro Senryo
Garou: Mark of the Wolves
Game Series
Tags
fast_forward
big_trouble
soft_reboot
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Movelist
Dialogue

Fighter Movelists

Grant
Ma Heki
Command Moves
Grant moves forward a bit and puffs out his chest.

Down Forward

And

Punch 3
Gou Retsu Shou
Special Moves
An overhead blow followed by a launch that can be followed up by specials or supers.

Forward

Backward

Forward

And

Any Punch
Kokuen Ryuu
Special Moves
A large projectile-absorbing energy wave.

Quarter Circle Back

And

Any Punch
Kyou Chou Jin
Special Moves [Break]
Palm dragon punch. @term=3punch@ version goes very high and is automatically followed up with a ground pound, or can also be followed up with Messhou Hisetsu.

Dragon Punch Motion

And

Any Punch
Majin Engetsu Rin
Super Moves
A series of advancing circular kicks. @term=1kick@ S Power, @term=3kick@ P Power

Quarter Circle Forward

Quarter Circle Forward

And

Kick 1

or

Kick 3

Kain R. Heinlein
Schwarze Panzer
Special Moves [Break]
Rushing flame attack. Break applies to @term=3kick@ version only.

Backward

Forward

And

Any Kick
Schwarze Lanze
Special Moves [Break]
Kain flash kicks, then throws a flame projectile downwards.

Down

Up

And

Any Kick
Himmlischer Seele
Super Moves
A large, slow-moving, multi-hitting fireball. @term=1kick@ S Power, @term=3kick@ P Power

Quarter Circle Forward

Quarter Circle Forward

And

Kick 1

or

Kick 3
Himmlischer Atem
Super Moves
Kain summons a massive ball of energy from the sky. @term=1punch@ S Power, @term=3punch@ P Power

Quarter Circle Forward

Quarter Circle Forward

And

Punch 1

or

Punch 3

Terry Bogard
Crack Shoot
Special Moves
Terry turns a front flipping overhead kick.

Quarter Circle Back

And

Any Kick
Burning Knuckle
Special Moves
Terry punches forward with his hand ablaze.

Quarter Circle Back

And

Any Punch
Power Wave
Special Moves
Terry punches the ground, sending a wave of energy at his foe.

Quarter Circle Forward

And

Any Punch
Buster Wolf
Super Moves
Like a super Burn Knuckle, with added power on hit. "Are you OK?" @term=1kick@ S Power, @term=3kick@ P Power

Quarter Circle Forward

Quarter Circle Forward

And

Kick 1

or

Kick 3
Power Geyser
Super Moves
Terry punches the ground generating a massive explosion of energy. @term=1punch@ S Power, @term=3punch@ P Power

Quarter Circle Forward

Quarter Circle Forward

And

Punch 1

or

Punch 3