Dragon Ball XenoVerse 2
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Special Moves
A green ki ball that splits into multiple and detonates at the end of its trajectory/opponent impact.
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Special Moves
Grab attempt that sees her bringing the opponent to the ground with a slam, slamming them again several times on either side of her, and finishing with a spike to the ground that knocks away.
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Super Moves
Massive green ki beam that is enhanced by a further push of strength at the end.
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Super Moves
Punches the opponent away and follows up with a massive green ki blast that detonates.
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Dragon Ball: Sparking! Zero
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Special Moves
Full ki recovery at the expense of defense dropping for a short duration.
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Special Moves
Instantly enter Sparking Mode but take a brief hit in defense.
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Special Moves
Kale will counter the next attack that comes her way except for Ki Blasts or counterattacks, by teleporting behind the enemy.
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Special Moves
A 25 second boost to melee and ki blast attack strength and charge speed for smash attacks.
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Special Moves
A massive dome of energy that knocks back close opponents.
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Special Moves
Kale powers up and instantly enters Sparking! Mode but gets a greatly reduced defense for a bit. Power-up flare can knock back close enemies. If she's fighting Goku, all of her damage output is increased for 15 seconds.
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Special Moves
Kale rushes for a knockaway punch, then grabs the opponent in mid-air by the leg, smashing them on the ground on either side of her, finishing by slamming an energy blast in their gut.
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Special Moves
Kale powers up into her much stronger but unstable Super Saiyan form comparable to Broly's.
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Super Moves
Kale conjures an orange ki ball overhead and lets it loose as a beam blast. Caulifla appears and joins in with a red beam blast, and then Kale powers up to Super Saiyan Berserk and her blast turns green, then the two beams swirl together.
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