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Absorb Gohan
Buu uses his elastic flesh to absorb Gohan, gaining his moves and gi top.
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Absorb Gotenks
Buu uses his elastic flesh to absorb Gotenks, gaining their moves and vest.
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Beast Gohan
Gohan goes Beast Mode, changing all of his specials and powering up his stats.
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Cat on a Wrench
Hops onto her wrench like a pogo stick. Directionals will have her hop in those directions.
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Cat Stance
Catwoman gets into a low crouch that can be followed up with additional attacks.
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Change Stance
Baraka pops his blades out of his arms, or if they're already out, slides them back in.
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Change Stance
Deathstroke unsheathes his sword and swipes it at the opponent. If he already has his sword unsheathed, he'll simply sheathe it.
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Change Stance Plus
An undocumented move, Deathstroke unsheathes his sword and swipes it low, or if he's already holding his sword, sheathes it and peforms a two-hit turning kick.
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Chaos Dimension
Turns Shuma's @term=2punch@ and @term=3punch@ into grab attempts. The grab draws the opponent into a ball made of Shuma's body which then disintegrates and causes massive damage.
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Chidori
Sasuke performs a series of sequences (depending on how many are successful) of escalating power of his "Chidori" attack (which involves him covering his hand with electricity and charging at the foe, striking with the hand). On the second sequence, his brother Itachi's face appears before the technique, with Sasuke saying "Killing him, is the reason I exist!". The third sequence has Kakashi's face appearing before the technique, with Kakashi saying "Push too hard, and I'll kill you." The final sequence has Orochimaru's eyes in the background, and Sasuke's Chidori is a light purple color.
If the move ends on the second sequence, Sasuke will use his Sharingan eye to temporarily copy his opponent's normal and special moves (certain characters' special moves are unavailable to him, however). If the move ends on the third or fourth sequence, he will instead undergo his Curse Mark transformation, which temporarily makes his attacks more powerful, at the handicap of not being able to perform Super Moves whilst this form is active.
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Curse Mark Juinjutsu
Sasuke brandishes a large "Fuuma" (Demon Wind) Shuriken in one hand and a cluster of kunai in the other. Sasuke throws the kunai, which miss the opponent. Sasuke quickly descends to the opponent's side while they are distracting, knocking them to the ground with a ducking low kick.
If this sequence is successful, Sasuke throws the Fuuma Shuriken at the foe. He or she leaps over it, and Sasuke throws another kunai, which the opponent dodges. Sasuke then uses chakra strings to bring the Fuuma Shuriken back and slice the opponent's back with it.
If this sequence is successful, Sasuke breathes fire along the chakra strings, igniting the foe.
If this sequence is successful, Sasuke spits out a multitude of fireballs and strikes the foe with them. He unleashes his Curse Mark following this.
If this technique ends on a sequence other than the final one, Sasuke will use his Sharingan eye to temporarily copy his opponent's normal and special moves (certain characters' special moves are unavailable to him, however).
If the move ends on the final sequence, he will instead undergo his Curse Mark transformation, which temporarily makes his attacks more powerful, at the handicap of not being able to perform Super Moves whilst this form is active.
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Cut 'Em Loose
Straight kick followed by popping out the blades and a blade uppercut.
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Dark As Knight
Nightwing clashes his Escrima Sticks together to make a spark, then leaps on his motorcycle, passing by several times to slash the foe with his spiked gauntlets. He finishes by leaping off the motorcycle and slamming the end of his staff into the foe. Nightwing will be in his Staff style at the end of the move, whether he was or not in the start.
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Demon Stance
Raven's Demon Stance unlocks different special moves for a limited time.
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Dragon Stance
Sheeva poses and ignites a small fireball in each hand. Pressing any of the attack buttons will fling one of these fireballs, matching up approximately with the button placement on the average player's controller (i.e. Attack 1 will cause her to throw the top right fireball when on the player 1 side). These fireballs' trajectory can be altered by pressing Up or Down when throwing a fireball. Meter Burning will have her throw her normal Meter Burn Shokan Fire, while Meter Burning plus Up will have her throw a spread fireball, and Meter Burning plus Down will have her shoot a series of ground eruptions. This stance can be canceled with pressing Up twice.
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Dragon Stance
Liu leans back performs a "come here" motion with his hand, and whilst in this stance his basic attacks change.
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Final Form
Cooler bulks up into a taller, armored, more swole form. Traditional stats boosts and attack changes apply.
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Flash Mode
Minato becomes even faster (!) and has a few different String Moves.
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Flicker Stance Flicker (from Ducking Hook)
Steve makes a motion as if he were scratching his stomach, which puts him in temporary "Flicker" stance. His punches change up while in this stance, giving him added range. Anything other than a punch or attempted movement backward (which does nothing) will cancel the stance.
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Flight
Shifting its body horizontally, MechaGodzilla is given eight-way movement and a few different attack options.
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Flight Mode
Eve gains 8-way airborne movement and different attacks for a limited time. Pressing D cancels Flight Mode.
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Flying Sparrow Mode
Asuma lengthens the chakra covering on his trench knives, switching up his attacks and increasing his speed.
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Gate of Opening Mode
Guy opens all eight of his Chakra Gates, causing him to gain a massive speed boost and change his attacks a bit.
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Get Knife
Cody goes for the knife. All his punches become more powerful and do tick damage.
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Giant Form
Slug transforms into a massive giant. Moves are the same as his individually selectable Giant Slug form.
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Grave Digger
Grundy's walk speed increases and he gains Super Armor for a limited time. All of his attack options turn into a trigger for the rest of his super move; a grab that is followed by a slash from one of the weapons in his back, a jumping throw, and finally, smashing the opponent over the head with his own gravestone.
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Great Gerdenheim L
Electrified and possessed by the ghost of the Professor, most of Victor's normals change properties and become ass-based for the duration.
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Hado Kakusei
Ryu gets a 15% speed boost and access to slightly different Hyper Combos.
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Handstand
Kai flips onto his hands and fights in a handstand position. Pressing @term=blck@ makes him stand back up on his feet.
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Iron Body
Zangief transforms into Mecha Zangief from Marvel Super Heroes vs. Street Fighter, losing the Banishing Flat and Ultra Final Atomic Buster and taking a hit in speed, but gaining Vodka Fire and Siberian Blizzard, as well as Super Armor. Repeating the move turns Zangief back to normal.
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Knee Lift
Sektor gets into a Muay Thai-like stance (although not completely) and he has a couple of new kick options from this stance.
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Launching Success
Baraka stabs his opponent with his blade then pops the blades back in and knocks them into the air with a backhand.
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Legendary Super Saiyan
Broly powers up to his Legendary Super Saiyan form, not only changing up his attacks and getting a stat boost, but also a boost to his size.
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Magical Symphony
Platinum's drive summons and equips 1 of 6 magical weapon. Each magical weapon grants access to to attacks with their own unique proprieties, and limited number of uses before it vanishes.
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Majuub
Uub turns into his form from after fusing with Majin Buu. Increases stats and changes all specials.
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Mangekyo Sharingan Mode
Kakashi activates his "Mangekyo" Sharingan, which makes him speedier and changes up a few of his attacks.
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Max Power Mode
Roshi pumps himself up to a taller, more muscular form. Stats go up, some attacks change.
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Military Stance
Sonya gets into a half-crouched, boxing-looking stance with massive changes in attack options.
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Misery Blade
Scorpion starts slowly drawing his katana, during which he has several attack options.
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Mode Change
Phoenix switches between Investigation Mode and Trial Mode, or vice versa.
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Mode Change: Ken
Ryu is possessed by the spirit of Ken until he changes modes again.
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Mode Change: Ryu
Ryu poses with back turned for a moment, returning to his normal mindset.
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Nail And Impale
Hopping kick attack followed by popping out the blades and double blade uppercut.
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Power Strike
An overhead strike that leaves the axe stuck in the ground. It will return to Shao's hand's automatically after several seconds.
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