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Armor Mode
Android 16 will immune to knockdowns and hit stuns while in this state.
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Battle Butt
Vice-Versa grows a set of ram horns as Cerebella lunges with a headbutt.
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Burning Heart
Slow acting strikes covered in autoguard, each successful hit grants one of Bang's Fu Rin Ka Zan icons.
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Buying Time
10 seconds of super armor (increased defense and stun resistance).
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Cold As Ice
As her Super Meter slowly drains, an ice-coated Mai gains Super Armor until it is depleted.
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Dash Away
A super fast invulnerable backdash that has a moment of super armor at the end.
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Dash Toward
A super fast run that can move behind the opponent when close enough, and is also invulnerable. Also has a moment of super armor at the end of the run.
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Diamonds are Forever
Vice-Versa lifts a rock from the ground and strikes at it, transforming it into a diamond. The diamond flies forward, knocking away projectiles and foes alike.
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Doom To All
Doomsday gains a temporary rocky super armor.
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Emperor's Sign
A purple aura surrounds Frieza while he laughs. During this time, he'll have super armor (takes damage but can't be hit out of the pose, but can be thrown out). If playing with a team, all of his allies' speed will also be increased for the duration.
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Endoskeleton
Terminator's skin burns off, revealing his Endoskeleton. He gains super armor but his moves are severely restricted.
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Energy Shield
Lex gets one hit of super armor. If charged more, he also takes less damage and the shield lasts longer.
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False Courage
10 seconds of super armor (increased defense and stun resistance).
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False Courage
10 seconds of super armor (increased defense and stun resistance).
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False Courage
10 seconds of super armor (increased defense and stun resistance).
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False Courage
10 seconds of super armor (increased defense and stun resistance).
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Grave Digger
Grundy's walk speed increases and he gains Super Armor for a limited time. All of his attack options turn into a trigger for the rest of his super move; a grab that is followed by a slash from one of the weapons in his back, a jumping throw, and finally, smashing the opponent over the head with his own gravestone.
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Heat Wave
A six-hit auto-combo with flaming effects with super armor to ki blasts. Can be charged and will break guard on full charge; the lower one's health is, additionally, the faster the charge will be.
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Immovable Stance
10 seconds of super armor (increased defense and stun resistance)
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Iron Body
Zangief transforms into Mecha Zangief from Marvel Super Heroes vs. Street Fighter, losing the Banishing Flat and Ultra Final Atomic Buster and taking a hit in speed, but gaining Vodka Fire and Siberian Blizzard, as well as Super Armor. Repeating the move turns Zangief back to normal.
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Lock n' Load
Cerebella lunges forward as Vice-Versa cocks back it's arm and performs a straight punch.
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Masougeki
King Piccolo swipes at his foe. This move has a super armor property; he can take an attack uninterrupted (but still takes damage).
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Saotome Shine
When Jin is the last surviving member of his team and his life is low, he automatically gains super armor and increased damage output.
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Scutum
A defensive stance that sees Marisa covering her face with her arms in a vertical blocking position. Has upper body armor and auto-counters hits in that area, as well as allows for follow-ups in this stance. Holding the button used to start the move after a successful counter will put her back into the stance.
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Super Armor
Colossus poses and begins to glow. For a short duration, damage done to him is decreased and he is nigh impossible to knock down, stun, or launch.
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Supreme Fury
A flaming overhead punch that is chargable. While charging, Goku has super armor against melee attacks and being struck will actually increase the move's damage.
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Terminate
Gives Terminator Super Armor and a nice red aura, but disables blocking, dashing, jump, and ducking for him.
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That's All Folks Or Is It? (charged version)
Johnny smashes the opponent's head against the screen/camera and them grabs the camera and smashes it against their chest, breaking ribs. Can be charged to have armor and counter all attacks from the front during the charge. Can cancel out of the charge with Shadow Dash. Fully charged version is unblockable.
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Tumbling Run
Cerebella charges forward, and is able to absorb an attack while closing in.
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Water Shield
Aquaman thrusts his trident into the ground and is surrounded by water, which gives him super armor for as long as the button is pressed, but he cannot move.
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