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Marisa Rossetti (She/Her)
Fighting Game Origin
Capcom
Tags
artist
bisexual
black_outfit
chained
combat_gloves
giant
grappler
italian
midriff
pankration
Capcom Fighters

Street Fighter 6
Marisa Style
Basic Moves
Marisa's heavy attacks can be charged to increase strength.
chargeable
Mounted Grace
Command Moves
Marisa grabs the opponent by one arm and then the opposite leg, takes them to the ground, and punches them in the face.
Ponte Milvio
Command Moves
Marisa grabs the opponent by the arm and briefly hoists them onto her shoulders before throwing them backward.
Caelum Arc
Command Moves
A hammer punch that can hit behind her at the start of the move. Neutral jump only.
Magna Bunker
Command Moves
A forward step plus a gut punch. Can be cancelled into specials.
Dimachaerus
Special Moves
A wide uppercut. Can be followed up with a second overhand punch.
Phalanx
Special Moves
A leaping diagonal punch. Safe on block.
to_the_skies
Quadriga
Special Moves
A powerful forward-hopping kick. Button strength not only determines damage but also length of the hop.
Scutum
Special Moves
A defensive stance that sees Marisa covering her face with her arms in a vertical blocking position. Has upper body armor and auto-counters hits in that area, as well as allows for follow-ups in this stance. Holding the button used to start the move after a successful counter will put her back into the stance.
counter
super_armor
Tonitrus
Special Moves Scutum >>
A downward hammer punch followed by an upward one. The first one hits overhead.
Procella
Special Moves Scutum >>
A standing low sweep kick.
Gladius
Special Moves
A powerful straight punch. Holding the button to charge will follow it up with a cinematic punch to the face that knocks back.
chargeable
Enfold
Special Moves Scutum >>
Marisa grabs the opponent by one arm and the head and forces them to the ground while wrenching their arm behind their back, then punches the back of their head hard enough to smash their face into the ground.
Javelin of Marisa
Super Moves
[Level 1+]
Marisa reels back and then swings forward with a massive overhand punch. Can be charged for more damage.
chargeable
Meteorite
Super Moves
[Level 2+]
Marisa leaps into the air and comes down with a devastating punch. If the opponent is close enough when the move is started, the leap will knock them into the air and her punch will send them back down.
to_the_skies
Goddess of the Hunt
Super Moves
[Level 3]
Marisa shoulder rushes her enemy and knocks to their knees and the arena becomes dusty with sand. She approaches them and kisses her fist before punching them hard enough to knock into a concrete wall. If her health is under 25%, she'll forgo the fist kiss and after they're knocked into the wall, she'll unleash a second brutal grinding punch to their face that leaves a temporary heart mark on it.