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Feint Reppuken
Rock pretends to throw a Reppuken (or in the English Garou move list, "Cyclone Sock") but just does the motion.
fake
Feint Shine Knuckle
Rock turns around like he's prepping a Shine(ing) Knuckle(s), but then just stops.
fake
Elbow Spike
Stands up from his crouch to his with his elbow. Acts as an anti-air in Garou.
anti_air
Arc Kick
Axe kick, hits overhead.
Overhead Kick
[T.O.P.]
An awkward flip kick, hits overhead.
Rage Run: Type Dunk
A variation of Terry's Power Dunk starting with a short dash and accompanied by an abstract energy bird.
Rage Run: Type Shift
Rock runs at his opponent and if he connects with them, he'll shmove past them.
evade
rush
Cyclone Sock
Rock flings his arm upward to conjure a ground-moving projectile. C version has him do a second one before it launches, combining them into one blast (Double Reppuken).
ground_projectile
startup
Crack Counter
Rock gets in a defensive position and counters incoming physical attacks with a strike in retaliation. B version counters high and mid attacks, D version counters low attacks.
counter
Rising Tackle
Rock flips upside down and ascends, putting his arms out toward the end of the move to extend his reach.
anti_air
Hard Ege
Rushing elbow drive, basically the elbow version of the Burning Knuckle. C version follows up with a palm strike as a second hit.
rush
Evac Toss
Rock flings the opponent high in the air with a wave of his hands, continuing to flourish his arms as they come back down.
command_throw
Raising a Storm
Rock hunches over while swinging his arms down, causing a funnel of energy around him. A version is S Power, C version is P Power (larger/more damaging blast and can be charged).
vertical_blast
Shining Knuckles
Rushing punch with energy. A version is S Power, C version is P Power, which adds a Rising Tackle and dunk at the end.
rush
Deadly Rave
[P Power]
Rock rushes the opponent and if connects, starts beating on them, but it's up to the player to continue the hits.
all_or_nothing
rush

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FIGHTABASE (v7) | Since 2006