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Dragon Ball XenoVerse 2
Break Strike
Special Moves
An energy sphere blast around Nappa which also negates most attacks. Unlike most other attacks of this nature, it launches damaged opponents straight up instead of back.
launcher
nullify
Meteor Strike
Special Moves
A kick that knocks the foe flying, followed by a teleport into their trajectory to kick them in the opposite direction. Mashing can produce more teleport kicks at the expense of more ki.
mashable
teleport
Sledgehammer
Special Moves
Overhead double hammer punch, chargeable for more damage.
chargeable
Sudden Storm
Special Moves
Fires 13 (uncharged) to 15 (charged) purple homing ki blasts from one hand.
chargeable
homing_projectile
rapid_projectiles
Kill Driver
Special Moves
A flaming ring of ki. Mashing the button upon startup will charge the move to be more powerful but only do any damage if the button is pressed again after launch to detonate it.
mashable
Fruit of the Tree of Might
Special Moves
Turles takes a bite of a fruit and then crushes it, temporarily boosting the damage of all of his normal attacks. Pressing the button again while the animation plays will cause him to teleport close to the opponent after this and hit them with a strike that stuns them.
augmentation
stun
teleport
Full Power Energy Wave
Super Moves
An Energy Wave using all of his power.
beam_move
Meteor Burst
Super Moves
Turles holds his hand in front of him and creates a small translucent barrier in front, negating most attacks from that angle, he then creates a large close-range spherical blast that erupts into a pillar if it hits. The barrier portion of the move can be interrupted early to go to the blast part with a second button press.
nullify
shortrange_projectile