Fighter ID

RNG Dark display theme for T.J. Combo
Dragon Ball XenoVerse 2
Break Strike
Special Moves
An energy sphere blast around Nappa which also negates most attacks. Unlike most other attacks of this nature, it launches damaged opponents straight up instead of back.

Special Button

And

Run

And

Jump
Meteor Strike
Special Moves
A kick that knocks the foe flying, followed by a teleport into their trajectory to kick them in the opposite direction. Mashing can produce more teleport kicks at the expense of more ki.

Special Button

And

Hard Attack
Sledgehammer
Special Moves
Overhead double hammer punch, chargeable for more damage.

Special Button

And

Hard Attack
Sudden Storm
Special Moves
Fires 13 (uncharged) to 15 (charged) purple homing ki blasts from one hand.

Special Button

And

Light Attack
Kill Driver
Special Moves
A flaming ring of ki. Mashing the button upon startup will charge the move to be more powerful but only do any damage if the button is pressed again after launch to detonate it.

Special Button

And

Dust
Fruit of the Tree of Might
Special Moves
Turles takes a bite of a fruit and then crushes it, temporarily boosting the damage of all of his normal attacks. Pressing the button again while the animation plays will cause him to teleport close to the opponent after this and hit them with a strike that stuns them.

Special Button

And

Jump
Meteor Burst
Super Moves
Turles holds his hand in front of him and creates a small translucent barrier in front, negating most attacks from that angle, he then creates a large close-range spherical blast that erupts into a pillar if it hits. The barrier portion of the move can be interrupted early to go to the blast part with a second button press.

Special Button

And

Run

And

Light Attack