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Absorption
Ryken uses his cybernetic arm to absorb the opponent's projectile, greatly boosting his Super Meter.
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Aegis Field
Negates all projectiles, including Overdrives and her own Explosion, for about 5 seconds.
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Android Barrier
Raises a green dome barrier that knocks away opponents and nullifies projectiles.
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Aura Smash
Trunks charges his opponent with a blue aura in front of him. This move can nullify projectiles.
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Barrier
M.O.D.O.K creates a rotating triangular barrier in front of him.
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Bomber DX Deluxe Bomber
Large purple short-range ki blast. Eats regular/charged ki blasts and some special ones.
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Break Strike
An energy sphere blast around Slug which also negates most attacks. Unlike most other attacks of this nature, it launches damaged opponents straight up instead of back.
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Break Strike
An energy sphere blast around Black which also negates most attacks. Unlike most other attacks of this nature, it launches damaged opponents straight up instead of back.
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Break Strike
An energy sphere blast around Black which also negates most attacks. Unlike most other attacks of this nature, it launches damaged opponents straight up instead of back.
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Break Strike
An energy sphere blast around Black which also negates most attacks. Unlike most other attacks of this nature, it launches damaged opponents straight up instead of back.
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Break Strike
An energy sphere blast around Nappa which also negates most attacks. Unlike most other attacks of this nature, it launches damaged opponents straight up instead of back.
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Break Strike
An energy sphere blast around Zamasu which also negates most attacks. Unlike most other attacks of this nature, it launches damaged opponents straight up instead of back.
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Break Strike
An energy sphere blast around Nappa which also negates most attacks. Unlike most other attacks of this nature, it launches damaged opponents straight up instead of back.
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Charging Star
U.S. Agent rushes behind his shield, can absorb incoming projectiles.
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Charging Star
Cap rushes behind his shield, can absorb incoming projectiles.
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Detonation
Majin Buu releases a field of energy around him that stops projectiles and hurts those in proximity.
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Dimensional Barrier
King Piccolo creates a force field around him, repelling projectiles and foes alike.
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Dimensional Barrier
Piccolo creates a force field around him, repelling projectiles and foes alike.
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Egret Dive
A soldier jumps in front of Parasoul, absorbing all incoming projectiles.
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Empty Void
Absorbs projectiles and slightly fills up Raven's super meter.
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Energy Dome
Gohan puts up a sphere of ki around him that will deflect ki blasts for the duration it's out, including most specials and supers. Can be held to increase its duration a bit, or performed a second time while it's out to increase its size and knock back close enemies, damaging them at 1%.
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Evaporate
Rain turns into water in his shape, becoming completely invincible while in this form. Can be extended for a few seconds by holding the button.
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Feng Shui
Chi-Chi uses her fan to create a giant stationary tornado. The tornado can act as a barrier against projectiles and hurt adversaries on contact.
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Force Field
MechaGodzilla's head spins around and a blue energy field covers him, nullifying projectiles.
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Horrific Field
Bryan surrounds himself briefly with an electric field. Eats projectiles and damages touching foes.
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Hurricane Dash
Majin Buu dashes across the screen, leaving a trail of fire that can nullify projectiles and damage foes.
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Hyper Barrier
Modok creates are large triangular barrier in front of him.
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Hyper Changing Star
U.S. Agent rushes forward with his shield at the forefront and energy at his back. Can absorb incoming super projectiles/beams.
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Hyper Charging Star
Cap rushes forward with his shield at the forefront and energy at his back. Can absorb incoming super projectiles / beams.
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Inferno Barrier
Tsung uses a scroll to summon a fiery whirlwind behind the opponent.
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Killing Machine
Terminator turns his back and negates any projectiles that come at him as long as the button is held.
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Mega-Tackle
Android 16 charges with a shoulder tackle. This attack negates projectiles. It also has a random chance of stunning.
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Meteor Burst
Turles holds his hand in front of him and creates a small translucent barrier in front, negating most attacks from that angle, he then creates a large close-range spherical blast that erupts into a pillar if it hits. The barrier portion of the move can be interrupted early to go to the blast part with a second button press.
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Power Devour
Spinal holds his shield up and "consumes" projectiles and many incoming attacks, adding a skull to his inventory.
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Power Pole Attack
Chi performs a string of attacks with a staff. The light version starts with a horizontal swing. Hard version starts with a vertical swing. Both versions followup with a horizontal swing and finish with a thrust. This move can deflect projectile attacks. Holding the button used to initiate the attack will extend its range.
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Psycho Barrier
Projects a translucent purple dome around him that knocks back enemies and nullifies all incoming attacks. Can be done while being attacked.
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Punisher Guard
Gogeta turns his back toward the opponent and is engulfed in an orange aura. During this brief time, he is completely invincible.
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Scatter Blast Spread Energy Wave
Krillin sprays an upward ki blast that falls down to earth in an arc pattern. The ki stays on the ground for short time, damaging foes who touch it and nullifying enemy projectiles.
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Shield Flash
Megazord puts forth the Mastodon shield, striking close enemies and nullifying projectiles.
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Shock Wave
Electric shield; nullifies projectiles and damages upon physical contact.
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Shououken
A dash that ends with a multi-hit Dragon Punch. When performed in the air it turns into an air dash that eats projectiles.
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Soul Reflect
Rose absorbs or reflects (horizontally / vertically) an incoming projectile depending on button used.
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