Fighter ID

Light display theme for Azucena

Fighter Moves tagged nullify
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Absorption
Ryken Volynski
Ryken uses his cybernetic arm to absorb the opponent's projectile, greatly boosting his Super Meter.
augmentation
nullify
Aegis Field
Jack-O Valentine
Negates all projectiles, including Overdrives and her own Explosion, for about 5 seconds.
nullify
Android Barrier
Barrier Sphere, Energy Field

Android 18
Raises a barrier (usually green) that knocks away opponents and nullifies projectiles.
nullify
Android Barrier
Android 17 (Super)
Raises a green dome barrier that knocks away opponents and nullifies projectiles.
nullify
Aura Smash
Trunks
Trunks charges his opponent with a blue aura in front of him. This move can nullify projectiles.
nullify
Banishing Flat
Banishing Fist, Punishing Flat

Zangief
Zangief pivots and swipes with his hand. Strikes and nullifies projectiles.
nullify
Barrier
M.O.D.O.K.
M.O.D.O.K creates a rotating triangular barrier in front of him.
nullify
Bomber DX
Deluxe Bomber

Nappa
Large purple short-range ki blast. Eats regular/charged ki blasts and some special ones.
nullify
Break Strike
Lord Slug
An energy sphere blast around Slug which also negates most attacks. Unlike most other attacks of this nature, it launches damaged opponents straight up instead of back.
launcher
nullify
Break Strike
Goku Black
An energy sphere blast around Black which also negates most attacks. Unlike most other attacks of this nature, it launches damaged opponents straight up instead of back.
launcher
nullify
Break Strike
Goku Black (Super Saiyan Rosé)
An energy sphere blast around Black which also negates most attacks. Unlike most other attacks of this nature, it launches damaged opponents straight up instead of back.
launcher
nullify
Break Strike
Goku Black (Super Saiyan Rosé) Ultra Supervillain
An energy sphere blast around Black which also negates most attacks. Unlike most other attacks of this nature, it launches damaged opponents straight up instead of back.
launcher
nullify
Break Strike
Nappa
An energy sphere blast around Nappa which also negates most attacks. Unlike most other attacks of this nature, it launches damaged opponents straight up instead of back.
launcher
nullify
Break Strike
Fused Zamasu
An energy sphere blast around Zamasu which also negates most attacks. Unlike most other attacks of this nature, it launches damaged opponents straight up instead of back.
launcher
nullify
Break Strike
Turles
An energy sphere blast around Nappa which also negates most attacks. Unlike most other attacks of this nature, it launches damaged opponents straight up instead of back.
launcher
nullify
Charging Star
U.S. Agent
U.S. Agent rushes behind his shield, can absorb incoming projectiles.
nullify
rush
Charging Star
Captain America
Cap rushes behind his shield, can absorb incoming projectiles.
nullify
rush
Detonation
Majin Buu
Majin Buu releases a field of energy around him that stops projectiles and hurts those in proximity.
nullify
Dimensional Barrier
King Piccolo
King Piccolo creates a force field around him, repelling projectiles and foes alike.
nullify
Dimensional Barrier
Piccolo
Piccolo creates a force field around him, repelling projectiles and foes alike.
nullify
Egret Dive
Parasoul
A soldier jumps in front of Parasoul, absorbing all incoming projectiles.
nullify
Empty Void
Raven
Absorbs projectiles and slightly fills up Raven's super meter.
nullify
Energy Dome
Gohan (Teen)
Gohan puts up a sphere of ki around him that will deflect ki blasts for the duration it's out, including most specials and supers. Can be held to increase its duration a bit, or performed a second time while it's out to increase its size and knock back close enemies, damaging them at 1%.
nullify
Energy Field
Android Barrier

Android 17
Android 17 releases a field of energy that attacks an opponent in a radius
nullify
Evaporate
Rain
Rain turns into water in his shape, becoming completely invincible while in this form. Can be extended for a few seconds by holding the button.
chargeable
nullify
Feng Shui
Chi-Chi
Chi-Chi uses her fan to create a giant stationary tornado. The tornado can act as a barrier against projectiles and hurt adversaries on contact.
nullify
Force Field
MechaGodzilla
MechaGodzilla's head spins around and a blue energy field covers him, nullifying projectiles.
nullify
Full Electric Discharge
Gotengo
Massive electric discharge.
nullify
Horrific Field
Bryan Harrisworth
Bryan surrounds himself briefly with an electric field. Eats projectiles and damages touching foes.
nullify
Hurricane Dash
Majin Buu
Majin Buu dashes across the screen, leaving a trail of fire that can nullify projectiles and damage foes.
nullify
rush
Hyper Barrier
M.O.D.O.K.
Modok creates are large triangular barrier in front of him.
nullify
Hyper Changing Star
U.S. Agent
U.S. Agent rushes forward with his shield at the forefront and energy at his back. Can absorb incoming super projectiles/beams.
nullify
rush
Hyper Charging Star
Captain America
Cap rushes forward with his shield at the forefront and energy at his back. Can absorb incoming super projectiles / beams.
nullify
rush
Hyper Pressure Electric Field
Gotengo
The Gotengo discharges an electric field around it, damaging the foe upon touch as well as nullifying projectiles.
nullify
Inferno Barrier
Shang Tsung
Tsung uses a scroll to summon a fiery whirlwind behind the opponent.
burning
nullify
vertical_blast
Killing Machine
The Terminator
Terminator turns his back and negates any projectiles that come at him as long as the button is held.
nullify
Mega-Tackle
Android 16
Android 16 charges with a shoulder tackle. This attack negates projectiles. It also has a random chance of stunning.
nullify
random_element
rush
startup
stun
Meteor Burst
Turles
Turles holds his hand in front of him and creates a small translucent barrier in front, negating most attacks from that angle, he then creates a large close-range spherical blast that erupts into a pillar if it hits. The barrier portion of the move can be interrupted early to go to the blast part with a second button press.
nullify
shortrange_projectile
Neko Damashi
猫だまし

E. Honda
Claps the opponent's face. Also eats single-hit projectiles.
nullify
Power Devour
Spinal
Spinal holds his shield up and "consumes" projectiles and many incoming attacks, adding a skull to his inventory.
nullify
Power Pole Attack
Chi-Chi
Chi performs a string of attacks with a staff. The light version starts with a horizontal swing. Hard version starts with a vertical swing. Both versions followup with a horizontal swing and finish with a thrust. This move can deflect projectile attacks. Holding the button used to initiate the attack will extend its range.
chargeable
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Psycho Barrier
Cooler
Projects a translucent purple dome around him that knocks back enemies and nullifies all incoming attacks. Can be done while being attacked.
nullify
Punisher Guard
Gogeta (Super Saiyan 4)
Gogeta turns his back toward the opponent and is engulfed in an orange aura. During this brief time, he is completely invincible.
nullify
Reishiki Kikoken
零式気功掌

Chun-Li
Close-range Kikoken that nullifies projectiles too.
nullify
shortrange_projectile
Scatter Blast
Spread Energy Wave

Krillin
Krillin sprays an upward ki blast that falls down to earth in an arc pattern. The ki stays on the ground for short time, damaging foes who touch it and nullifying enemy projectiles.
death_from_above
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Shield Flash
Megazord
Megazord puts forth the Mastodon shield, striking close enemies and nullifying projectiles.
nullify
Shock Wave
Cole MacGrath
Electric shield; nullifies projectiles and damages upon physical contact.
nullify
shocking
Shououken
Sunburned Sakura
A dash that ends with a multi-hit Dragon Punch. When performed in the air it turns into an air dash that eats projectiles.
anti_air
nullify
rush
Soul Reflect
Rose
Rose absorbs or reflects (horizontally / vertically) an incoming projectile depending on button used.
nullify
reflect