Dragon Ball XenoVerse 2
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Super God Shock Flash
Goku poses and flashes, and if hit from the front with a physical attack in this pose, he'll counter with a one-inch punch.
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Burst Kamehameha
A quick Kamehameha that can be powered up by performing the attack again during it, at the cost of one more ki bar.
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Sledgehammer
Overhead double hammer punch, chargeable for more damage.
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Kamehameha
Goku's signature move, learned from Master Roshi. Charging increases power.
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Super Saiyan Blue Kaioken
Goku performs the Kaioken technique, increasing his power output and halving the amount of stamina he needs to use, but his health slowly drains and he cannot recover stamina.
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x10 Super Saiyan Blue Kaioken
Powers up his Kaioken even further, greatly increasing power output and making certain stamina-using tech (Vanishes, Z-Vanishes, Burst Dashes) free but still at the cost of not being able to recover stamina and a quickly depleting health bar.
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Spirit Explosion
A sphere of energy that knocks back and damages close opponents.
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Warp Kamehameha
Goku powers up a strong Kamehameha, but teleports next to the opponent before unleashing.
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