Grant
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Ma Heki
Grant moves forward a bit and puffs out his chest.
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Gou Retsu Shou
An overhead blow followed by a launch that can be followed up by specials or supers.
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Kyou Chou Jin
Palm dragon punch. @term=3punch@ version goes very high and is automatically followed up with a ground pound, or can also be followed up with Messhou Hisetsu.
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Majin Engetsu Rin
A series of advancing circular kicks. @term=1kick@ S Power, @term=3kick@ P Power
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Majin Haten Dan
Massive anti-air kick. @term=1punch@ S Power, @term=3punch@ P Power
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Kain R. Heinlein
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Schwarze Panzer
Rushing flame attack. Break applies to @term=3kick@ version only.
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Schwarze Lanze
Kain flash kicks, then throws a flame projectile downwards.
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Himmlischer Seele
A large, slow-moving, multi-hitting fireball. @term=1kick@ S Power, @term=3kick@ P Power
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Himmlischer Atem
Kain summons a massive ball of energy from the sky. @term=1punch@ S Power, @term=3punch@ P Power
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Rock Howard
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Elbow Spike
Stands up from his crouch to his with his elbow. Acts as an anti-air in Garou.
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Feint Reppuken
Rock pretends to throw a Reppuken (or in the English Garou move list, "Cyclone Sock") but just does the motion.
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Feint Shine Knuckle
Rock turns around like he's prepping a Shine(ing) Knuckle(s), but then just stops.
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Evac Toss
Rock flings the opponent high in the air with a wave of his hands, continuing to flourish his arms as they come back down.
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Rising Tackle
Rock flips upside down and ascends, putting his arms out toward the end of the move to extend his reach.
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Rage Run: Type Dunk
A variation of Terry's Power Dunk starting with a short dash and accompanied by an abstract energy bird.
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Rage Run: Type Shift
Rock runs at his opponent and if he connects with them, he'll shmove past them.
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Hard Ege
Rushing elbow drive, basically the elbow version of the Burning Knuckle. C version follows up with a palm strike as a second hit.
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Crack Counter
Rock gets in a defensive position and counters incoming physical attacks with a strike in retaliation. B version counters high and mid attacks, D version counters low attacks.
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Cyclone Sock
Rock flings his arm upward to conjure a ground-moving projectile. C version has him do a second one before it launches, combining them into one blast (Double Reppuken).
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Shining Knuckles
Rushing punch with energy. A version is S Power, C version is P Power, which adds a Rising Tackle and dunk at the end.
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Raising a Storm
Rock hunches over while swinging his arms down, causing a funnel of energy around him. A version is S Power, C version is P Power (larger/more damaging blast and can be charged).
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Deadly Rave
Rock rushes the opponent and if connects, starts beating on them, but it's up to the player to continue the hits.
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Terry Bogard
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Crack Shoot
Terry turns a front flipping overhead kick.
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Power Wave
Terry punches the ground, sending a wave of energy at his foe.
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Power Dunk
Terry jumps up and dunks his fist down.
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Buster Wolf
Like a super Burn Knuckle, with added power on hit. "Are you OK?" @term=1kick@ S Power, @term=3kick@ P Power
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Power Geyser
Terry punches the ground generating a massive explosion of energy. @term=1punch@ S Power, @term=3punch@ P Power
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