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Inner Wolf
Nightwolf, true to his name, becomes a wolf and mauls the opponent.
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Innocence Bullet
Buu fires off two swirling bullets of energy, which poison the enemy on impact.
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Innocence Cannon
Buu conjures up a large, sun-like ball of energy in front of him and flings it at the opponent. Upon hitting the foe, they are trapped in the ball and flung away.
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Innocence Rush
Dash to vertically escalating auto-combo taking both fighters higher into the air, then a quick move to behind the foe to send them crashing down with a flip kick.
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Instant Charge
Mira disappears for a second, then reappears and powers up, quickly regaining ki.
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Instant Kill
The Tension Gauge changes from its normal condition to the INSTANT KILL GAUGE to prepare for the INSTANT KILL. The energy level of the INSTANT KILL GAUGE is the same as the Tension Gauge level was before activation. The INSTANT KILL GAUGE decreases with time, and when the guage is emptied, character strength starts to be consumed. If you push all 4 attack buttons again in this state, you can return to the normal Tension Gauge state.
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Instant Severance
Zamasu turns into a ki wave and charges the opponent. Upon impact, he turns back to normal and slices the opponent with a knife hand.
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Instant Snowman
Sub-Zero blasts a snowman from his hands, from his feet up.
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Instant Transmission 瞬間移動
Teleports in front of the opponent, or behind them if he's already in front of them and close enough.
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Instant Tundra
Long-trailed ice spikes like the charged version of Ice Stalagmite. Hold the attack button and move to have him "skate" around.
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Instinct of the Beast
An extensive auto-combo, ending with a Maiden Masher-esque ground attack and then a punt.
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Interrupter
Cell moves to the side wide firing lasers from his finger. Light version fires 2 shots and moves a relatively short distance. The hard version fires 4 shots and moves farther.
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Investigate
Phoenix searches on the ground for evidence. If found, the item will show up in one of three folders above his Hyper Meter depending on the button used (first envelope is @term=latk@, second is @term=matk@ and third is @term=hatk@). If it can be used as actual evidence, the envelope will light up; if not, it will be dark. If Phoenix picks up food with this move, he will be slightly healed.
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Invisibility Chameleon
Reptile disappears behind a mushroom cloud, effectively becoming invisible both to player and opponent.
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Invisible Dismemberment
Reptile must first be invisible to use this move. Reptile tears his opponent in half through an unknown method.
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Invisible Dismemberment
Smoke becomes invisible and knocks the opponent around a bit, confusing them. He then decapitates them, tears off their top torso, and then reappears.
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Invisible Kick
Super lethal feat. Ooncentrate full energy. Seize enemy and quickly kick him 6 times. Then fling him away.
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Invisible Kick
A jumpkick followed by a second sliding kick on landing.
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Ion Grenade
An arching electric grenade which detonates shortly after landing.
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Ionic Freeze
Cole covers all ground in front of him with ice spikes. The spikes can even travel down or up small ledges and gaps.
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Ionic Vortex
Cole sends his foe spinning and shocking through the air with a giant electric tornado.
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