Fight-A-Base
Fighters
Fighter ID
Astral Revision
Bigger Badder Better
Black Sites Matter
British Bear Boy
Cyborg Fanatics
Double D
Dust Loops
Goenitz Megashock
Higher Voltage
Just Like Clockwork
K' Taisen
Like the old time...
Llama Llama Coffee Mama
Mokujinken
Mudman's Cafe
Ora Ora Orange
Return of the King
Saikyo Style
Seraphic Web
Shoryuken Sunset
Take All Of It
Take No Prisoners
Together We Are
Dark display theme for Neo & Geo
Dormammu
Tags
caped
fire_control
magic_user
twins
deity
alien
heat_being
Navigation
Profile
Storyline
Dialogue
Movelist
Gallery
Marvel vs Capcom 3
Dark Spell: Destruction
Special Moves
Increases "destruction" power, can be repeated 3x after which it automatically performs Liberation.
Quarter Circle Back
And
Light Attack
Dark Spell: Creation
Special Moves
Increases "creation" power, can be repeated 3x after which it automatically performs Liberation.
Quarter Circle Back
And
Medium Attack
Liberation
Special Moves
Performs an attack based on Creation/Destruction power level and resets them to zero.
Quarter Circle Back
And
Hard Attack
Dark Hole
Special Moves
Summons a black hole at a selected range.
Quarter Circle Forward
And
Any Attack
Purification
Special Moves
A large rising pillar of energy.
Dragon Punch Motion
And
Any Attack
Chaotic Flame
Super Moves
Large burst of forward flames.
Quarter Circle Forward
And
Two Attacks
Stalking Flare
Super Moves
A ball of flame that trails the enemy.
Quarter Circle Back
And
Two Attacks
Site Info
Updates