Fighter ID

Light display theme for Rolento
Mortal Kombat Vs. DC Universe
Quick Chops
Basic Moves
Double downward slap.

Attack 3
Rolling Thunder
Command Moves
Approaching low punch followed by an uppercut.

Backward

And

Attack 3
Low Kick
Command Moves
Flash's only kick attack aside from his jump kick.

Down

And

Attack 3
Reaching Arm Trip
Command Moves
Flash's sweep move is performed with his arm.

Backward

And

Attack 4
Blurry Memory
String Move
Double downward slap followed by three-hit punch combo with uppercut ender.

Attack 3

Attack 1
Fast Escape
Special Moves
Flash runs offscreen and appears on the opposite side.

Down

Backward

Attack 3
Super Uppercut
Special Moves
Flash dashes back, then forward, popping up the foe with an uppercut.

Down

Backward

Attack 2
Teleport Uppercut
Special Moves
Flash runs offscreen and appears on the other side to strike with an uppercut.

Down

Backward

Attack 4
Around The World
Special Moves
Three dashes in the same direction, causing the opponent to spin and be stunned.

Backward

Forward

Attack 4
Flurry Punch
Special Moves
Flash dashes forward and delivers an eleven hit rapid punch that knocks down on the final hit.

Backward

Forward

Attack 2
Teleport Flurry
Special Moves
Flash dashes offscreen and reappears on the opposite side to deliver a six-hit rapid punch that knocks down on the final hit.

Down

Backward

Attack 1
Fast Pummel
Fatal Moves
Flash starts off with a rapid punch attack, then runs offscreen and leaps at the foe to deliver a bicycle kick, runs offscreen again, comes back for another rapid punch, then runs offscreen one last time only to come down from the sky with a rapid stomping attack.

Backward

Backward

Forward

Forward

Attack 4
Vortex Spike
Fatal Moves
Flash runs around the opponent, creating a vortex which lifts them high into the air. He then leaps up and sends them crashing back to the ground with a volley spike.

Down

Forward

Down

Backward

Down

Forward

Attack 3

(near)
Injustice
Time Loop
Basic Moves
For a short period of time, the screen gets a yellowish tint and the opponent's movement is considerably slowed down.

Special Button
Charging Slide
Command Moves [Delayed]
During Running Man Stance
A quick slide kick from the Running Man Stance.

Attack 3
Speed Dodge
Special Moves
Flash fazes around most projectiles and basic attacks.

Down

Backward

And

Attack 1
Lightning Charge
Special Moves
Flash charges through the air to deliver an elbow to the opponent.

Backward

Forward

And

Attack 2
Lightning Charge
Special Moves
During Running Man Stance
Flash charges through the air to deliver an elbow to the opponent.

Forward

And

Attack 1
Sonic Pound
Special Moves
During Running Man Stance
Flash leaps up and comes back down to strike the ground with his fist, damaging the opponent if they're in the way. The trajectory of the move can be modified with @term=backward@ and @term=forward@ as the move is coming out.

Forward

And

Attack 2
Running Man Stance
Special Moves
Flash gets down in a three-point stance, opening up for attack options. Dashing cancels the stance, and if no attacks are attempted for a few seconds, he will automatically dash forward out of the stance.

Down

Down

And

Attack 2
Lightning Kick
Special Moves
Flash takes a step and delivers a very fast kick. If delaying the move, it can be canceled by dashing.

Down

Forward

And

Attack 1
Sonic Pound
Special Moves
Flash leaps up and comes back down to strike the ground with his fist, damaging the opponent if they're in the way. The trajectory of the move can be modified with @term=backward@ and @term=forward@ as the move is coming out.

Down

Forward

And

Attack 3
Lightning Charge
Special Moves [Delayed]
During Running Man Stance
Flash charges through the air to deliver an elbow to the opponent.

Attack 1
Sonic Pound
Special Moves [Delayed]
During Running Man Stance
Flash leaps up and comes back down to strike the ground with his fist, damaging the opponent if they're in the way. The trajectory of the move can be modified with @term=backward@ and @term=forward@ as the move is coming out.

Attack 2
Speed Zone
Super Moves
The Flash rushes forward to hit the opponent, then runs around the world to deliver a particularly nasty uppercut, and then leaps up and spikes the foe back to the ground.

Stance

And

power-up