Street Fighter Alpha 2
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Throw Moves
A string of grenades around the opponent's neck (light fuse and get away).
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Command Moves
A forward or backward hop on the rod. Just before landing from jump.
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Command Moves
Using his rod as a spring, Rolento jumps to new heights.
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Command Moves
Rod pogo attack. From A3 onwards, rebounds forward off the ground and can be repeated indefinitely.
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Command Moves
Rolento mounts his rod in pogo position. Avoids & hits low attacks.
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Special Moves
A three-part series of multi-hit twirling rod attacks.
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Special Moves
@term=anypunch@ or @term=anykick@ throws a knife after the initial jump, angle determined by strength. The knife can be destroyed by normal attacks as well as other projectiles.
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Special Moves
A roll backwards, pressing @term=anypunch@ again causes Rolento to leap forwards with a strong rod attack.
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Special Moves
Rolento jumps to the wall behind him then springs off at the opponent. Rolento's speed can be controlled with @term=forward@ or @term=backward@.
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Special Moves
A hop backwards, if @term=anypunch@ is pressed just before landing Rolento will quickly roll forwards to attack.
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Super Moves
Rolento rolls backwards and drops multiple grenades, the ensuing explosions pull the enemy towards him.
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Super Moves
Rolento extends a tripwire across the floor. A caught opponent will be strung up with assistance from one of Rolento's goons.
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Street Fighter Alpha 3
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Throw Moves [XAV]
A string of grenades around the opponent's neck (light fuse and get away).
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Command Moves [XAV]
Rod pogo attack. From A3 onwards, rebounds forward off the ground and can be repeated indefinitely.
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Special Moves [XAV]
@term=anypunch@ or @term=anykick@ throws a knife after the initial jump, angle determined by strength. The knife can be destroyed by normal attacks as well as other projectiles.
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Special Moves [XAV]
A roll backwards, pressing @term=anypunch@ again causes Rolento to leap forwards with a strong rod attack.
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Special Moves [XAV]
Rolento jumps to the wall behind him then springs off at the opponent. Rolento's speed can be controlled with @term=forward@ or @term=backward@.
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Special Moves [XAV]
A hop backwards, if @term=anypunch@ is pressed just before landing Rolento will quickly roll forwards to attack.
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Super Moves [_A_]
Rolento launches multiple knives into the air, they come down on top of the opponent.
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Super Moves [_A_]
Rolento rolls backwards and drops multiple grenades, the ensuing explosions pull the enemy towards him.
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Super Moves [XAV]
Rolento extends a tripwire across the floor. A caught opponent will be strung up with assistance from one of Rolento's goons.
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Capcom vs SNK 2
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Throw Moves
A string of grenades around the opponent's neck (light fuse and get away).
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|
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Command Moves
A forward or backward hop on the rod. Just before landing from jump.
|
|
|
|
|
Command Moves
Using his rod as a spring, Rolento jumps to new heights.
|
|
|
|
|
Command Moves
Rod pogo attack. From A3 onwards, rebounds forward off the ground and can be repeated indefinitely.
|
|
|
|
|
Command Moves
Rolento mounts his rod in pogo position. Avoids & hits low attacks.
|
|
|
|
|
|
|
Special Moves
Rolento jumps to the wall behind him then springs off at the opponent. Rolento's speed can be controlled with @term=forward@ or @term=backward@.
|
|
|
|
|
Special Moves
A hop backwards, if @term=anypunch@ is pressed just before landing Rolento will quickly roll forwards to attack.
|
|
|
|
|
Special Moves
A three-part series of multi-hit twirling rod attacks.
|
|
|
|
|
Special Moves
@term=anypunch@ or @term=anykick@ throws a knife after the initial jump, angle determined by strength. The knife can be destroyed by normal attacks as well as other projectiles.
|
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|
|
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Special Moves
A roll backwards, pressing @term=anypunch@ again causes Rolento to leap forwards with a strong rod attack.
|
|
|
|
|
Super Moves
Rolento extends a tripwire across the floor. A caught opponent will be strung up with assistance from one of Rolento's goons.
|
|
|
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Super Moves
Rolento launches multiple knives into the air, they come down on top of the opponent.
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|
|
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Super Moves
Rolento rolls backwards and drops multiple grenades, the ensuing explosions pull the enemy towards him.
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