Fighter ID

Dark display theme for Arakune
Mortal Kombat 11
Game Series
Tags
dlc
time_travel
ultra_violence
weapons
finishing_moves
combo_break
guest_characters
Navigation
History
Gallery
Movelist
Storyline
Dialogue
Cinema

Fighter Movelists

Baraka
Backhand
Basic Moves
Baraka smashes the back of his hand against the foe's face.

Attack 2
Backhand
Basic Moves
Baraka smashes the back of his hand against the foe's face.

Attack 2
Blade Swipe
Command Moves
Baraka draws his blade and swipes it horizontally.

Forward

And

Attack 2
Double Kick
String Move
After smashing his knee into the foe, Baraka extends his leg out to deliver a second strike.

Forward

And

Attack 4

,

Attack 4
Blood Lunge
Special Moves
Baraka pounces on the opponent, taking them to the ground and stabbing them through the chest with both blades. This causes a bleeding Damage Over Time effect.

Backward

Forward

And

Attack 2
Blade Charge
Special Moves
Baraka dashes forward and impales the opponent, lifting them up and then withdrawing one blade so that he can punch them off.

Backward

Forward

And

Attack 2
Baraka-Serker
Special Moves
Baraka rushes forward while wildly swinging his blades.

Backward

Forward

And

Attack 3
Gutted
Special Moves
Baraka grabs the opponent, then shoves a blade into their stomach and headbutts them to knock them away. Causes a bleeding Damage Over Time effect.

Backward

Forward

And

Attack 4
Leg Kabob
Special Moves
Baraka stabs the opponent in the leg, then uses his other blade to chop his blade off, leaving it stuck in them and causing a bleeding Damage Over Time effect.

Backward

Forward

And

Attack 4
Flying Shard
Special Moves
Baraka scrapes his blades together, causing a friction projectile.

Down

Backward

And

Attack 1
Chop-Chop Blades
Special Moves
Baraka crouches down with his blades extended and moves his arms in a scissor motion, ensnaring the foe in a torment of blood and blades if they wander close.

Down

Backward

And

Attack 3
Spine Burst
Special Moves
Baraka flexes and shoots the spikes on his shoulders off

Down

Backward

And

Attack 3
War Banner Bash
Special Moves
Baraka smacks the opponent with a flag, then plants it in the ground. While active, all damage from Baraka's attacks are buffed.

Down

Backward

And

Attack 4
War Banner
Special Moves
Baraka plants a flag in the ground. While this flag is present, it buffs all of his damage.

Down

Backward

And

Attack 4
War Banner Charge
Special Moves [War Banner]
Baraka grabs a planted War Banner charges forward with it, then replants it. Can be delayed by holding the button, or canceled by pressing Down twice.

Weapon Required

Backward

Forward

And

Attack 3
Staked
Special Moves [War Banner]
Baraka grabs a planted War Banner and jams it into the opponent's gut.

Weapon Required

Down

Backward

And

Attack 4
Skewered
Desperation Moves
Baraka leaps at the opponent with a blade drawn, and as they fail to stop his attack with their palm, he shoves the blade through their hand and body. He then breaks the blade off into their body, and hits them with a cross punch, before jabbing his other blade through the bottom of their chin and out the top of their head. He finally takes a War Banner and jabs it through their gut, kicking them off and planting the War Banner for some extra temporary damage buff.

Stance

And

Block

Johnny Cage
Gym Kick
Command Moves
Johnny performs a close high kick that knocks the opponent into the air.

Backward

And

Attack 2
Splits Punch
Special Moves
While performing the splits, Johnny punches out at the opponents crotch.

Backward

Down

And

Attack 3
Energy Bolt
Special Moves
Johnny whips his hand around and flings a green bolt of energy at his foe.

Backward

Forward

And

Attack 2
Shadow Kick
Special Moves
Johnny slides forward with a kick, trailed by green shadows.

Backward

Forward

And

Attack 4
Mime Time
Special Moves
Johnny mimes being trapped in a box. If struck with most physical attacks while doing this, he'll retaliate with a punch followed by a throw.

Down

Backward

And

Attack 1
High Forceball
Special Moves
Johnny lobs a Forceball that has a higher arc.

Down

Backward

And

Attack 2
Shadow Uppercut
Special Moves
Johnny leaps up with an uppercut while a trail of green shadows follows him.

Down

Backward

And

Attack 3
Say Cheese
Special Moves
Johnny takes out a camera and stuns opponents with the flash.

Down

Backward

And

Attack 3
Flipkick
Special Moves
A shadow-trailed flipping kick attack.

Down

Backward

And

Attack 3
Caged Rage
Special Moves
A forward-moving punch that hits high. If Caged Rage is blocked, the next one does more damage and hits mid, and if blocked twice in a row, the third one will do even more damage and be unblockable.

Down

Backward

And

Attack 4
Stunt Double
Special Moves
Johnny motions for his stunt double to come in off-screen behind the opponent and nail them with an overhead punch.

Down

Backward

And

Attack 4
Pissed Off
Special Moves
Grabs the opponent and strikes them with several quick close punches.

Down

Backward

Forward

And

Attack 1
Brass Knuckles
Special Moves
Johnny puts on a pair of glowing brass knuckles which increase block damage done by all attacks.

Down

Down

And

Attack 2
Throwing Shades
Special Moves
Johnny throws his sunglasses at the opponent's face and puts on another pair.

Down

Down

And

Attack 2
Low Forceball
Special Moves
Johnny lobs a trailing energy sphere at the opponent in a slight arc.

Down

Forward

And

Attack 2
The Award Goes To
Desperation Moves
Johnny starts out with a green energy punch, then follows up with two energy kicks (one to the chest/gut, the other to the chin. He then does two shadow flip kicks ending with a head stomp, then pulls out his award trophy, breaks off the stand by smacking it on the opponent's head, then jams the trophy into their temple feet-first.

Stance

And

Block

Kano
Eye Laser
Special Moves
Kano fires a laser from his cybernetic eye.

Backward

Forward

And

Attack 1
Knife Toss
Special Moves
Kano draws a blade and tosses it in a swirling motion toward his foe.

Backward

Forward

And

Attack 1
Cannonball
Special Moves
Kano rolls into a ball, launching himself at the opponent.

Backward

Forward

And

Attack 3

(air)
Molotov Cocktail
Special Moves
Bottle can be thrown closer or further by holding backward or forward before the bottle is thrown.

Backward

Forward

And

Attack 4
Bio-Magnetic Trap
Special Moves
The trap's trajectory can be changed with backward or forward before it leaves Kano's hand.

Down

Backward

And

Attack 1
Bio-Magnetic Pull
Special Moves
Kano's cybernetic heart emits a ray which pulls the opponent toward him.

Down

Backward

And

Attack 1
Rack Off
Special Moves
Kano slaps his muscle, and if hit in this pose, stabs the opponent in the arm with a knife and sends them to the floor.

Down

Backward

And

Attack 2
Snake Bite
Special Moves
An upward leaping knife attack followed by a descending stab.

Down

Backward

And

Attack 3
Chemical Burn
Special Moves
Kano backs up a bit and tosses some nasty chemicals in the opponent's face, causing a temporary damage over time effect.

Down

Backward

And

Attack 4
Vege-Mighty
Special Moves
Kano taps the light on his chest and gets a temporary damage buff.

Down

Down

And

Attack 3
Not here to fuck spiders
Desperation Moves
Kano starts with a headbutt, then stabs the foe in the gut a few times, before using the still-impaled knife as a step, planting his foot into their face and riding them to the ground. He finishes by kicking them in the side, stomping on the knife, and then popping a blade out of his boot, stomping on them with that and dragging them away with a kick.

Stance

And

Block

Mileena
Rolling Thunder
Special Moves
Mileena curls up into a ball and rolls across the ground, injuring the foe upon impact.

Backward

Down

And

Attack 4
Kahnum Dash
Special Moves
Mileena runs toward the opponent for as long as the Attack 4 button is held, up to a maximum of 4 seconds, and then slides and trips up the opponent at the end of the move. The dash can be canceled for 1 bar of defensive meter by pressing Down twice.

Backward

Down

And

Attack 4
Low Sai
Special Moves
Mileena does the splits and throws a sai low.

Backward

Forward

And

Attack 1
Sai Slide
Special Moves
Mileena sends an energy sai across the ground, which will travel a short time, or until it gets to the opponent's position, and then shoot straight up into the air. Holding the Attack 1 button will cause it to travel the ground for as long as the button is held, for a maximum of 2.5 seconds.

Down

Backward

And

Attack 1
Kick From Above
Special Moves
Mileena descends through the stage's floor and reappears in the air to deliver a nasty jump kick.

Down

Down

And

Attack 3

(air)
Stabyscotch
Special Moves
Mileena grabs her opponent by the face and pushes them to the ground behind her, then turns around and mounts them while she stabs them in the eyes rapidly seven times.

Forward

Down

Backward

And

Attack 2
Vanish
Special Moves
Mileena trades slightly decreased damage for brief invisibility, appearing only as an undefinable purple haze.

Up

Down

And

Attack 2

Rain
Air Quantum Slice
Special Moves
Rain uses his Quantum Slice to propel himself forward in the air, hitting the opponent if they're in his way; the slice itself also damages the opponent on contact. Holding Down when he does the move will send him diagonally downward instead of straight across.

Air Only

Backward

Forward

And

Attack 3
Water Blast
Special Moves
Rain fires off a stream of water at his foe.

Backward

Forward

And

Attack 1
Water Ball
Special Moves
No longer has its controlling properties unless Amplified.

Backward

Forward

And

Attack 2
Katar Toss
Special Moves
Rain throws his katar at the opponent.

Backward

Forward

And

Attack 2
Argus Plunge
Special Moves
Rain turns into a big ball of water and floats forward. Catching the opponent with it will put them in the ball and tumble them a bit he turns back to normal and slams them into the ground.

Backward

Forward

And

Attack 3
Quantum Slice
Special Moves
Rain cuts a hole in the space/time fabric that damages the opponent.

Backward

Forward

And

Attack 3
Geyser Palm
Special Moves
Diagonal anti-air version of the Water Blast/Riptide that is unblockable, hits twice, and knocks the opponent to the other side of the screen.

Down

Backward

And

Attack 1
Purple Pain
Special Moves
Rain summons a stormcloud high in the air, which drifts slowly and fires off a lightning bolt.

Down

Backward

And

Attack 2
Hydroplane
Special Moves
Rain pivots back with his palms up and a short wall of water in front of him, then slides forward and delivers a palm strike. Can be delayed by holding the button, and the move can be canceled by pressing Down twice.

Down

Backward

And

Attack 3
Tidal Wave
Special Moves
Rain punches the ground and causes large waves of water to splash on each side of him.

Down

Backward

And

Attack 3
Quantum Rift
Special Moves
Rain slices a hole in the space/time continuum that parries projectiles.

Down

Backward

And

Attack 4
Evaporate
Special Moves
Rain turns into water in his shape, becoming completely invincible while in this form. Can be extended for a few seconds by holding the button.

Down

Backward

And

Attack 4
Wave Dash
Special Moves
For a brief time, Rain can slide on puddles, allowing his backward and forward dashes to be faster and longer.

Down

Backward

And

Attack 4

Scorpion
Demon Slam
Throw Moves
Scorpion's hand catches on fire and he grabs the opponent, spinning them around and as they drop, he smashes their face into the ground, then follows up by stabbing their back with a katana.

Air Only

Up Close

Down

And

Throw
Fire Breathing
Command Moves
Scorpion pulls off his mask and breathes fire on the foe.

Down

Forward

And

Attack 3
Death Spin
Command Moves
Scorpion spins his spear around vertically three times and then throws it straight.

Down

Forward

And

Attack 4
Spear
Special Moves
Now automatically follows up with a katana slash to the back.

Backward

Forward

And

Attack 1
Demon Dash
Special Moves
Scorpion becomes a flaming skeleton and glides forward. If he catches the opponent as his trajectory finishes, he'll grab the foe turn back to normal, with his hand turning back last with, with a firey detonation. If he reaches them before the end of the glide, he'll run through them first for additional damage, and grab them from the back.

Backward

Forward

And

Attack 2
Burning Spear
Special Moves
Amplifying Burning Spear creates a burst of Nether Flame around Scorpion.

Down

,

Backward

And

Attack 4
Misery Blade
Special Moves
Scorpion starts slowly drawing his katana, during which he has several attack options.

Down

Backward

And

Attack 1
Hell Port
Special Moves
Scorpion pops off the side of the screen behind him, leaving an after-image of himself that fades away into cinders while he appears from the other side with a high kunai strike.

Down

Backward

And

Attack 3

(air)
Fire Ball
Special Moves
Scorpion flings a ball of hellfire.

Down

Forward

And

Attack 1
Fire Breathing
Command Moves
Scorpion pulls off his mask and breathes fire on the foe.

Down

Forward

And

Attack 3

Shang Tsung
Screaming Soul
Special Moves
Tsung throws a soul at the opponent. Can be delayed by charging the button; delay can be canceled by pressing down twice but costs one bar of offensive meter.

Backward

Forward

And

Attack 1
Flaming Skull
Special Moves
Tsung hurls a fireball with a screaming skull in the front.

Backward

Forward

And

Attack 1
Soul Steal
Special Moves
Tsung briefly morphs into the opponent with a damage boost instead of healing.

Backward

Forward

And

Attack 2
Slide
Special Moves
Morph into Reptile and slide forward.

Backward

Forward

And

Attack 4
Force Lift
Special Moves
Morph into Ermac and lift and slam with telekinesis.

Down

Backward

And

Attack 1
Crashing Flames
Special Moves
Tsung summons two high fireballs, one after another, which crash downward at an angle like comets.

Down

Backward

And

Attack 1
Inferno Barrier
Special Moves
Tsung can put the barrier in front of the opponent if backward is held before the fire is summoned.

Down

Backward

And

Attack 2
Shake
Special Moves
Morph into Smoke and pose with smoke clouds. If hit with a projectile, he'll teleport above the opponent and drop down with a palm strike.

Down

Backward

And

Attack 3
Superkick
Special Moves
Morph into Rain and roundhouse kick the opponent hard enough for them to wrap around the screen. Can be delayed by charging; delay can be canceled with pressing down twice.

Down

Backward

And

Attack 4
Vile Inscriptions
Special Moves
Tsung uses his scroll to cause the opponent to take more damage for a while.

Down

Backward

And

Stance
Corpse Drop
Special Moves
Holding backward or forward before the corpse drops will change its position.

Down

Forward

And

Attack 3
Scatter Souls
Special Moves
Tsung pulls out a soul jar and crushes it between his hands, causing a small burst of soul energy to damage the opponent if touching. Does more damage and has a bigger blast radius when charged; can be canceled by pressing down twice.

Down

Forward

And

Attack 3
Malignant Sorcery
Special Moves
Tsung uses his scroll to cause the opponent to cause less damage for a while.

Down

Forward

And

Stance
Body Switch
Special Moves
Tsung and the opponent disappear in a puff of fire, then reappear in the opposite positions.

Down

Up
Absorb Souls
Special Moves [Soul Well]
Tsung absorbs the souls in his soul jar into him, healing 40% damage by default, or additional damage based on a percentage of how much damage he inflicts while the jar is out.

Down

Backward

And

Attack 2
Absorb Souls
Special Moves [Soul Well]
Tsung absorbs the souls in his soul jar into him, healing 40% damage by default, or additional damage based on a percentage of how much damage he inflicts while the jar is out.

Down

Backward

And

Attack 2
Shapeshifter's Barrage
Desperation Moves
Tsung hits the opponent with a burst of souls, then turns into Sub-Zero, sliding into them and then stabbing them in the eye with an icicle, which freezes them, then kicks them away. He morphs into Scorpion next, pulling them toward him with the spear and cutting their throat, and then into Noob Saibot, where he teleport slams them onto their neck.

Stance

And

Block

Sheeva
Death March
Special Moves
Sheeva heads toward the opponent for a few steps, then delivers a kick. Holding the button can cause her to keep going for a few more seconds or until the button is released, and holding up or down before the kick is delivered will change the type of kick. Can be backdash canceled.

Backward

Forward

And

Hold

Attack 3
Dragon Stance
Special Moves
Sheeva poses and ignites a small fireball in each hand. Pressing any of the attack buttons will fling one of these fireballs, matching up approximately with the button placement on the average player's controller (i.e. Attack 1 will cause her to throw the top right fireball when on the player 1 side). These fireballs' trajectory can be altered by pressing Up or Down when throwing a fireball. Meter Burning will have her throw her normal Meter Burn Shokan Fire, while Meter Burning plus Up will have her throw a spread fireball, and Meter Burning plus Down will have her shoot a series of ground eruptions. This stance can be canceled with pressing Up twice.

Backward

Forward

And

Attack 1
Shield Toss
Special Moves
Sheeva goes all Captain America and tosses a shield at the opponent.

Backward

Forward

And

Attack 1
Untamed Fury
Special Moves
Sheeva lunges forward for a grab with her lower arms, bashing them with her top arms if she connects.

Backward

Forward

And

Attack 4
Low Grab
Special Moves
Sheeva follows up with a kick unless Meter Burned, which pops the opponent up instead but does just as much damage as the non-Meter Burned version.

Backward

Forward

And

Attack 4
Anti-Air Grab
Special Moves
Sheeva reaches up and snatches her opponent out of the air, tossing them to the ground and stomping on them.

Down

Backward

And

Attack 1
Furious Stomp
Special Moves
Sheeva hops up and comes back down to stomp the ground, shaking it and damaging the foe if they are touching it. In some games she just stomps the ground.

Down

Backward

And

Attack 3
Queen's Punishment
Special Moves
Sheeva grabs the opponent by the leg and suspends them upside-down, punching them once with each of her three free arms, then slams them on the ground.

Down

Backward

And

Attack 4
Death From Above
Special Moves
Sheeva leaps off the top of the screen and lands on the opponent.

Down

Up
Battered and Broken
Desperation Moves
Sheeva starts out with a Punch Walk, then smashes the opponent in the face with her shield, which has a spike come out of it and pierce their face through the back of their head. She then takes the shield and uppercuts them with the spikes on the rim, then bashes them a couple of times with the shield while they're on the ground.

Stance

And

Block

The Terminator
Death Grip
Throw Moves
Grabs the opponent in a bear hug, then breaks their back when they touch the ground, followed by a toss.

Air Only

Up Close

Down

And

Throw
Hammer Slammer
Command Moves
Pops up with a backhand, then grabs them out of the air by the ankle and slams them on the opposite site.

Backward

And

Attack 1
Rising Shrapnel
Command Moves
Ducking shotgun blast to the face.

Down

And

Attack 2
Endoskeleton
Special Moves
Terminator's skin burns off, revealing his Endoskeleton. He gains super armor but his moves are severely restricted.
Incapacitator
Special Moves
Throws a sticky grenade which disables the opponent's ability to use meter for a period.

Backward

Forward

And

Attack 1
Ion Grenade
Special Moves
An arching electric grenade which detonates shortly after landing.

Backward

Forward

And

Attack 1
Sawed Off
Special Moves
Shotgun blast. Does more damage when closer.

Backward

Forward

And

Attack 1
Cyber Rift
Special Moves
Terminator punches the ground with an electric grenade in his hand, sending the blast across the floor.

Backward

Forward

And

Attack 3
Rolling Ion Grenade
Special Moves
Tosses an electric grenade along the ground, which pops the foe up when it detonates.

Backward

Forward

And

Attack 3
Endo Lunge
Special Moves
Distance can be decided by holding backward or forward as the leap begins.

Backward

Forward

And

Attack 4
Running Man
Special Moves
Terminator runs toward the opponent for a few seconds, opening up new attack options.

Backward

Forward

And

Attack 4
Killing Machine
Special Moves
Terminator turns his back and negates any projectiles that come at him as long as the button is held.

Down

Backward

And

Hold

Attack 3
T.D.E.
Special Moves
Teleport behind the opponent with a time sphere. Reappearance can be delayed by holding the button.

Down

Backward

And

Hold

Attack 3
Infiltrator Toss
Special Moves
Snatches the foe out of the air and tosses them behind him.

Down

Backward

And

Attack 2
Terminate
Special Moves
Gives Terminator Super Armor and a nice red aura, but disables blocking, dashing, jump, and ducking for him.

Down

Backward

And

Attack 3
Albi Back Breaker
Special Moves
Terminator lifts the opponent onto his shoulder and breaks their back, then tosses them.

Down

Backward

Forward

And

Attack 2
Chill Out
Desperation Moves
Overhead punch to start, followed by a shotgun butt, blast to the face with thumbs up. He then grabs their ankle as they fly back, slamming their face to the ground, then punches them in the face and finishes with a headbutt.

Stance

And

Block