Armaggon
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Swimming Headbutt
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Special Moves
Armaggon slowly moves downward at an angle toward his opponent, moving as if he were swimming through the air. Coming into contact with Armaggon's head is damaging to the foe.
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Tsunami
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Super Moves
Armaggon performs a roll that ends in a Fin Slicer. At the same time, a massive wave travels across the screen heavily damaging the foe.
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Aska
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Chrome Dome
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Electric Pile Driver
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Special Moves
Chrome Dome grabs his opponent, turns them upside down whilst leaping, and slams his or her head into the ground, electrocuting the foe.
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Chrome Bomb
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Super Moves
Chrome Dome detonates himself, damaging his foe if he or she is in range of the explosion. Chrome Dome returns to the battlefield shortly thereafter.
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Cyber Shredder
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Tsuki Nage
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Throw Moves
Cyber Shredder stabs his foe with the elongated claws on his gauntlets, then tosses them off.
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Knee Crush
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Special Moves
Cyber Shredder leaps into the air with a knee strike, his knee surrounded by some sort of aura.
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Lightning Crusher
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Super Moves
Cyber Shredder reaches a hand toward the skies and is struck by lightning. While electricity surrounds him, a small bolt also is fired along the ground in the direction of the opponent.
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Donatello
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Fire Dragon
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Super Moves
Donatello conjures up a massive flaming dragon spirit, which flies toward the opponent.
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Karai
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Judo Toss
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Throw Moves
Karai grabs her foe with one hand and turns around, flinging her foe in the process.
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Karai Slam
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Special Moves
Karai bounces off the wall and aims her body toward her foe. Upon contact, she grabs him or her and slams them into the ground with her body vertical.
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Bakuretsu Jigokuken
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Special Moves
This attack can only be used if Karai's Ultimate Attack Gauge is not full; if performed on the ground when it is full, Dark Thunder will occur instead.
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Dark Thunder
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Super Moves
Karai briefly transforms into a monstrous version of herself, spitting lighting in one direction, then the other.
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Leonardo
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Tomoe Nage
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Throw Moves
Leonardo grabs his opponent and plants a foot in their abdomen, falling backward and flipping them over his head.
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Rolling Cutter
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Special Moves
Leonardo stretches his arms out (SNES) or crosses his arms (Genesis), and spins toward the opponent, his katana in each hand.
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Michelangelo
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Lil' Swing
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Throw Moves
Michelangelo grabs his opponent and swings them to the other side before letting go, allowing the momentum of the swing to send them flying.
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Dance of Fury
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Super Moves
Michelangelo performs an auto-combo with various kick and nunchaku strikes that ends in a Rising Thunder.
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Raphael
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Suplex
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Throw Moves
Raphael grabs his opponent and bends backwards, slamming them down on the ground.
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Rat King
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Rat Bomber
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Special Moves
Rat King grabs his foe, leaps into the air, and slams him or her back down whilst stretched out.
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Shock Sphere
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Super Moves
Rat King poses and surrounds himself with electricity, damaging the opponent if he or she is nearby.
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War
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War Dynamic
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Super Moves
War surrounds himself with a sphere of light and launches himself, bouncing against the edges of the screen a couple of times.
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Wingnut
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Hovering
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Special Moves
Wingnut clamps on a pair of prosthetic metal wings, extending his airtime and allowing him to briefly move or attack whilst airborne for the duration of the move.
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Moonbuster
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Special Moves
Wingnut clamps on a pair of metal prosthetic wings and flaps them, causing a wave of energy to be produced toward his foe, at a downward angle.
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Mad Spectre
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Super Moves
Wingnut leaps high into the air, then clamps on a pair of of metal prosthetic wings and flaps them, creating a sonic boom of energy. He continues to turn and do this again. This repeats several times.
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