Fighter ID

RNG Dark display theme for T.J. Combo
Teenage Mutant Ninja Turtles: Tournament Fighters (SNES)
Teenage Mutant Ninja Turtles: Mutant Warriors (JPN)

Game Series
Tags
animalia
superhero
world_tour
Navigation
History
Gallery
Movelist
Dialogue
Cinema

Fighter Movelists

Armaggon
Senaka Nage
Throw Moves
Armaggon grabs his foe and flings him or her over his head.

Backward

or

Forward

And

Kick 3

Up Close
Swimming Headbutt
Special Moves
Armaggon slowly moves downward at an angle toward his opponent, moving as if he were swimming through the air. Coming into contact with Armaggon's head is damaging to the foe.

Air Only

Down

And

Punch 3
Aqua Shock
Special Moves
Armaggon fires a swirling blast of water from his mouth.

Backward

,

Forward

And

Any Punch
Fin Slicer
Special Moves
Armaggon leaps and strikes the foe with his fin and nose.

Down

,

Up

And

Any Kick
Tsunami
Super Moves
Armaggon performs a roll that ends in a Fin Slicer. At the same time, a massive wave travels across the screen heavily damaging the foe.

Punch 3

And

Kick 3

Aska
Facemask Throw
Throw Moves
Aska leaps toward her enemy, ramming her crotch in his or her face and knocking them backward.

Backward

or

Forward

And

Punch 3

Up Close
Hip Launch
Command Moves
Aska leaps at her opponent butt-first.

Backward

And

Kick 3
Spinning Uppercut
Special Moves
Aska performs a leaping, spinning uppercut with her kunai.

Dragon Punch Motion

Any Punch
Spin Attack
Special Moves
Aska spins toward her foe with her kunai out.

Quarter Circle Back

Any Kick
Tornado Attack
Super Moves
Aska gets into a praying position and summons a massive whirlwind.

Punch 3

And

Kick 3

Chrome Dome
Chrome Ground Slam
Throw Moves
Chrome Dome grabs his foe and slams them on the opposite side of him.

Backward

or

Forward

And

Punch 3

Up Close
Piston Kick
Command Moves
Chrome Dome stomps on the opponent's head and bounces off.

Air Only

Kick 1
Chrome Kick
Command Moves
Chrome Dome dives toward his opponent with a kick.

Air Only

Down

And

Kick 3
Electric Pile Driver
Special Moves
Chrome Dome grabs his opponent, turns them upside down whilst leaping, and slams his or her head into the ground, electrocuting the foe.

Up Close

Down

,

Up

And

Punch 1

And

Kick 1
Chrome Spark
Special Moves
Chrome Dome punches the ground and sends a spark across the screen.

Quarter Circle Forward

Any Punch
Chrome Bomb
Super Moves
Chrome Dome detonates himself, damaging his foe if he or she is in range of the explosion. Chrome Dome returns to the battlefield shortly thereafter.

Punch 3

And

Kick 3

Cyber Shredder
Tsuki Nage
Throw Moves
Cyber Shredder stabs his foe with the elongated claws on his gauntlets, then tosses them off.

Backward

or

Forward

And

Punch 3

Up Close
Aura Shield
Special Moves
Cyber Shredder swipes the air and creates a small aura barrier that reflects projectiles.

Punch 1

And

Kick 1
Knee Crush
Special Moves
Cyber Shredder leaps into the air with a knee strike, his knee surrounded by some sort of aura.

Backward

,

Forward

And

Any Kick
Aura Crusher
Special Moves
Cyber Shredder dashes at his foe with an uppercut.

Backward

,

Forward

And

Any Punch
Lightning Crusher
Super Moves
Cyber Shredder reaches a hand toward the skies and is struck by lightning. While electricity surrounds him, a small bolt also is fired along the ground in the direction of the opponent.

Punch 3

And

Kick 3

Donatello
Brainiac's Skull
Throw Moves
Donatello grabs his opponent and delivers a devastating headbutt to him or her.

Backward

or

Forward

And

Kick 3

Up Close
Shoulder Throw
Throw Moves
Donatello flips his opponent over his shoulder and flings them.

Backward

or

Forward

And

Punch 3

Up Close
Backflip
Command Moves
Donatello performs a handspring backflip in an effort to evade his foe.

Backward

Backward
Blur Attack
Special Moves
Donatello rapidly thrusts his bo at the opponent.

Mash

Any Punch
Headspin Attack
Special Moves
Donatello flips onto his head, legs extended in a split position, and spins toward his foe.

Quarter Circle Back

Any Kick
Ground Claw
Special Moves
Donatello swipes forward with his bo and creates a ground-traveling projectile.

Quarter Circle Forward

Punch
Fire Dragon
Super Moves
Donatello conjures up a massive flaming dragon spirit, which flies toward the opponent.

Punch 3

And

Kick 3

Karai
Judo Toss
Throw Moves
Karai grabs her foe with one hand and turns around, flinging her foe in the process.

Backward

or

Forward

And

Punch 1

Up Close
Karai Throw
Throw Moves
Karai grabs her foe with one arm and slams them straight to the ground.

Backward

or

Forward

And

Punch 3

Up Close
Karai Punch
Command Moves
Karai slowly descends on her foe with rapid punches.

Air Only

Down

And

Punch 3
Slide Kick
Command Moves
Karai turns, then slides forward with a kick.

Backward

And

Any Kick
Slide Punch
Command Moves
Karai turns and slides forward with a punch.

Backward

And

Any Punch
Karai Slam
Special Moves
Karai bounces off the wall and aims her body toward her foe. Upon contact, she grabs him or her and slams them into the ground with her body vertical.

Punch 1

And

Kick 1

(air)
Bakuretsu Jigokuken
Special Moves
This attack can only be used if Karai's Ultimate Attack Gauge is not full; if performed on the ground when it is full, Dark Thunder will occur instead.

Punch 3

And

Kick 3

(air)
Dark Thunder
Super Moves
Karai briefly transforms into a monstrous version of herself, spitting lighting in one direction, then the other.

Punch 3

And

Kick 3

Leonardo
Tomoe Nage
Throw Moves
Leonardo grabs his opponent and plants a foot in their abdomen, falling backward and flipping them over his head.

Backward

or

Forward

And

Kick 3

Up Close
Shoulder Throw
Throw Moves
Leonardo flips his opponent over his shoulder and flings them.

Backward

or

Forward

And

Punch 3

Up Close
Backflip
Command Moves
Leonardo performs a handspring backflip in an effort to evade his foe.

Backward

Backward
Roto Cutter
Special Moves
Leonardo leaps into the air and performs a somersault with his katana extent.

Dragon Punch Motion

Any Punch
Rolling Cutter
Special Moves
Leonardo stretches his arms out (SNES) or crosses his arms (Genesis), and spins toward the opponent, his katana in each hand.

Quarter Circle Back

Any Punch
Shining Cutter
Special Moves
Leonardo swipes his katana downward, creating a wave of energy that travels toward his opponent.

Quarter Circle Forward

Any Punch
Millennium Wave
Super Moves
Leonardo rapidly punches the air, firing off projectiles shaped like his fist surrounded in aura.

Punch 3

And

Kick 3

Michelangelo
Lil' Swing
Throw Moves
Michelangelo grabs his opponent and swings them to the other side before letting go, allowing the momentum of the swing to send them flying.

Backward

or

Forward

And

Kick 3

Up Close
Shoulder Throw
Throw Moves
Michelangelo flips his opponent over his shoulder and flings them.

Backward

or

Forward

And

Punch 3

Up Close
Backflip
Command Moves
Michelangelo performs a handspring backflip in an effort to evade his foe.

Backward

Backward
Dynamite Bomber
Special Moves
Michelangelo rolls at his opponent in the air, striking them upon contact with his body.

Backward

,

Forward

And

Any Punch
Rising Thunder
Special Moves
Mikey leaps upward whilst spinning a pair of nunchaku.

Down

Up

Any Punch
Dragon Breath
Special Moves
Michelangelo fires a ball of energy from his mouth.

Half-circle Forward

Any Punch
Dance of Fury
Super Moves
Michelangelo performs an auto-combo with various kick and nunchaku strikes that ends in a Rising Thunder.

Punch 3

And

Kick 3

Raphael
Suplex
Throw Moves
Raphael grabs his opponent and bends backwards, slamming them down on the ground.

Backward

or

Forward

And

Kick 3

Up Close
Shoulder Throw
Throw Moves
Raphael flips his opponent over his shoulder and flings them.

Backward

or

Forward

And

Punch 3

Up Close
Backflip
Command Moves
Raphael performs a handspring backflip in an effort to evade his foe.

Backward

Backward
Chest Buster
Special Moves
Raphael performs a front flip ending in a front kick.

Backward

,

Forward

And

Any Kick
Power Drill
Special Moves
Raphael launches headfirst at his opponent whilst spinning like a horizontal top.

Backward

,

Forward

Any Punch
Jamboree
Special Moves
Raphael conjures up a disc-shaped projectile and heaves it at his foe.

Quarter Circle Forward

Any Punch
Energy Spray
Super Moves
Raphael leaps into the air and fires a continuous volley of energy spheres.

Punch 3

And

Kick 3

Rat King
Brain Buster
Throw Moves
Rat King grabs his foe and performs a vertical suplex that drops them on their head.

Backward

or

Forward

And

Punch 3

or

Kick 3
Rodent Drop
Basic Moves
Rat King stretches out in a drop kick pose and flies toward the opponent.

Air Only

Kick 3
Rat Press
Command Moves
Rat King descends on his foe with a body press.

Air Only

Down

And

Any Punch
Rat Elbow
Command Moves
Rat King leaps into the air and descends with an elbow drop.

Down

And

Kick 1
Rat Bomber
Special Moves
Rat King grabs his foe, leaps into the air, and slams him or her back down whilst stretched out.

Up Close

Half-circle Forward

And

Any Punch
Shock Sphere
Super Moves
Rat King poses and surrounds himself with electricity, damaging the opponent if he or she is nearby.

Punch 3

And

Kick 3

War
Kaiten Tomoe Nage
Throw Moves
War grabs his foe and rolls on the ground with them a couple of times before tossing them with a Tomoe Nage.

Backward

or

Forward

And

Punch 3

Up Close
Skull Crusher
Special Moves
War delivers a nasty headbutt to his foe.

Punch 1

And

Kick 1
Turning Uppercut
Special Moves
War turns his torso and then dashes forward with an uppercut.

Backward

,

Forward

And

Any Punch
Death From Above
Special Moves
War leaps into the air and attempts to come back down on the opponent's head.

Down

,

Up

And

Any Kick
War Dynamic
Super Moves
War surrounds himself with a sphere of light and launches himself, bouncing against the edges of the screen a couple of times.

Punch 3

And

Kick 3

Wingnut
Meteor Drop
Throw Moves
Wingnut grabs his opponent, makes a short hop, and slams them.

Backward

or

Forward

And

Punch 3

Up Close
Hovering
Special Moves
Wingnut clamps on a pair of prosthetic metal wings, extending his airtime and allowing him to briefly move or attack whilst airborne for the duration of the move.

Backward

or

Forward

And

Punch 1

And

Kick 1

Air Only
Power Dive
Special Moves
Wingnut clamps on a pair of metal prosthetic wings and dives down at his foe at an angle.

Down

And

Any Kick

Air Only
Moonbuster
Special Moves
Wingnut clamps on a pair of metal prosthetic wings and flaps them, causing a wave of energy to be produced toward his foe, at a downward angle.

Quarter Circle Forward

And

Any Punch

Air Only
Mad Spectre
Super Moves
Wingnut leaps high into the air, then clamps on a pair of of metal prosthetic wings and flaps them, creating a sonic boom of energy. He continues to turn and do this again. This repeats several times.

Punch 3

And

Kick 3