Benimaru Nikaido
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Special Moves
Benimaru spins on one hand while kicking out with his legs.
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Special Moves
A spinning roundhouse and an electric backflip finish.
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Billy Kane
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Special Moves
Billy vaults into the sky and comes down on his opponent.
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Clark Steel
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Throw Moves
Clark lifts and inverts the opponent, dropping them shoulder-first on his knee.
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Special Moves
Clark tosses the opponent into the air to land on his waiting shoulders. Starting in 1996, could be followed up with an elbow drop.
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Special Moves
Quickly advancing three-punch combo ending with an uppercut. After being dropped from Clark's repertoire for several years, he gets a two-punch version that launches and can be followed up with Napalm Stretch.
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Special Moves
Clark dashes forward with a grab attempt. He then turns around and dumps the opponent back-first onto his knee.
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Desperation Moves
Three successive Super Argentine Backbreakers are performed with different finishers over the years.
94-95: After the third drop, Clark ends with a shoulder buster.
96-98: Normally ends with a Death Valley Bomb. SDM version ends with "Clark Spark," Clark's take on Kinnikuman's Muscle Spark finisher.
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Goro Daimon
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Heidern
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Throw Moves
Heidern slams his enemy to the ground then stabs them with his hand.
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Throw Moves
Heidern mounts his opponent in midair and rides them to the ground. Based on Kinnikuman Zebra's Muscle Inferno.
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Special Moves
A command grab where Heidern drains the very life from the opponent, adding it to his own.
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Special Moves
A high acrobatic leap at the opponent, Heidern grabs their neck and quickly spins causing massive blood loss.
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Desperation Moves
Heidern leaps at the opponent similar to Neck Rolling, but then executes an improved Storm Bringer.
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Iori Yagami
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Kyo Kusanagi
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Desperation Moves
Kyo blasts a big wave of fire in front of himself. Move can be delayed and charged by holding down the @term=cbtn@ button.
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