Chizuru Kagura
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Heaven's Way
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Special Moves
Clone-spawning Shoryuken-type deal. Light version has the clone uppercut and fading away while the real Chizuru stands still, and Heavy version has the clone stand still while the real Chizuru performs the move.
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Echoing Harp
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Special Moves
Chizuru swipes downward with her hand, hitting opponents and also can reflect projectiles. Heavy version has a long startup as she twirls first, but is plus on block
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Oracle's Decree
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Special Moves
Chizuru sends her duplicate forward for a strike. Doing the move with a punch hits upward, doing it with a kick hits downward.
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Rules of Zen
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Super Moves
Chizuru hits with a large energy blast around her hand, and if the opponent is hit, they'll be unable to use special moves for a brief time.
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Rustling Wind Bruiser
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Super Moves
Chizuru sends out a duplicate to saunter forward while flailing its arms in a circular motion. Chizuru can move and attack while the duplicate is out, but can't use specials or supers.
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Clark Steel
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Frankensteiner
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Special Moves
Command throw with an extremely long whiff animation, owing to the elaborate nature of the frankensteiner. If not followed up with Flash Elbow, Clark will spread his arms and exclaim "HEY."
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Napalm Stretch
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Special Moves
Clark leaps up at a high angle in a cool pose. He locks up with the opponent and spins to the ground, slamming them. This move is in reference to Kinnikuman Soldier's technique of the same name.
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Rolling Cradler
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Special Moves
Clark dashes forward with a grab attempt, then rolls backwards across the ground with his opponent in tow. Relegated to a Mount Tackle followup after the invention of that move.
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Ultra Argentine Backbreaker
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Desperation Moves
Three successive Super Argentine Backbreakers are performed with different finishers over the years.
94-95: After the third drop, Clark ends with a shoulder buster.
96-98: Normally ends with a Death Valley Bomb. SDM version ends with "Clark Spark," Clark's take on Kinnikuman's Muscle Spark finisher.
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Geese Howard
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Shippu Ken
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Special Moves
An angled air fireball. Some have said Geese used this technique to save himself from his apparent falling death at the end of Fatal Fury. Maybe that's a joke?
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Reppu Ken
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Special Moves
Traditionally the weak version produces a single Reppu Ken; in the hard version Geese combines two for a larger Double Reppu Ken.
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Iori Yagami
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Wolfgang Krauser
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