Fighter ID

Light display theme for Ryo Sakazaki
Bleach: The Blade of Fate
Bleach DS: Souten ni Kakeru Unmei

Game Series
Tags
zooming
cards
horror
battle_royale
2.5d
anime_manga
Navigation
History
Gallery
Movelist
Dialogue

Fighter Movelists

Bonnie
Flying Bonnie Press
Special Moves
Bonnie drops down from the sky in an effort to squish the foe.

Air Only

Down

Down

Any Attack
Bonnie Special 2
Super Moves
Bonnie bares her teeth, then executes a powerful rush attack.

Down

Forward

Down

Forward

Any Attack

Byakuya Kuchiki
Senbonzakura
Special Moves
Byakuya's katana turns pink and dissipates into cherry blossom petals as the opponent takes damage.

Backward

Down

Forward

Any Attack
Six Bars of Light
Special Moves
Six gradient-shaded bars appear in a circular pattern around the opponent and strike them, causing them to stun in a crouch.

Forward

Down

Forward

Any Attack
Senkei Senbonzakura Kageyoshi
Super Moves
A number of pink katana appear in the air and hover briefly before rapidly descending in the opponent's direction.

Down

Backward

Down

Forward

Any Attack
Senbonzakura Kageyoshi
Super Moves
Many large katana-like spikes erupt from the ground and explode into a storm of cherry blossom petals.

Down

Forward

Down

Forward

Any Attack
Senbonzakura Kageyoshi Shukei Hakuteiken
Super Moves
A large, blue, bird-like aura forms over Byakuya (beginning with wings, but eventually shaping a body), then blasts forward with a massive dose of pixelated blue flame.

Forward

Backward

Down

Forward

Any Attack

Ganju Shiba
Seppa
Special Moves
Ganju strikes the ground and causes earth to fly up on either side of him.

Down

Down

Any Attack
Firecracker
Special Moves
Ganju lobs a pack of firecrackers in an arc.

Down

Forward

Any Attack
C'mon, Bonnie!
Special Moves
Ganju whistles and summons his pet boar (Bonnie), who dashes across the screen. Bonnie is capable of damaging Ganju as well as the foe.

Forward

Down

Forward

Any Attack
Senpen Banka
Super Moves
Ganju flings several waves of grenades, each throw scooting him backward.

Down

Forward

Down

Forward

Any Attack
Extra-Large First Star
Super Moves
The screen zooms out as Ganju lobs an explosive with a massive arc. It's almost impossible to land, and if it does, it'll explode.

Forward

Backward

Down

Forward

Any Attack

Genryusai Shigekuni Yamamoto
First Head Soen
Special Moves
Yamamoto swipes his sword and sends a trail of fire across the floor.

Down

Forward

Any Attack
Second Head Shoen
Special Moves
Yamamoto swipes his sword upward, creating a rising fire trail.

Forward

Down

Forward

Any Attack

Gin Ichimaru
Shoot 'em dead, Shinso.
Special Moves
Gin strikes out with his sword, creating an elongated lightsaber-like blade to hit from a distance.

(air)

Down

Forward

Any Attack
Aah, this is no good.
Special Moves
Anti-air lightsaber-esque strike. Aims diagonally down when performed in air.

(air)

Forward

Down

Forward

Any Attack
That's no good.
Special Moves
Gin strikes out at the opponent three times, drawing them closer to him.

Down

Down

Any Attack
You sure are slow.
Special Moves
Gin fades and descends through the ground, popping up on the other side of the foe.

Down

Up

Any Attack
Soeikan
Super Moves
Gin dashes past the opponent, and they are riddled with many lightsaber-like slashes.

Down

Forward

Down

Forward

Any Attack
Yarisazame
Super Moves
Gin disappears and the battlefield is blasted with a number of green beams.

Forward

Backward

Down

Forward

Any Attack

Hollow Ichigo
Gazan
Special Moves
Leaping upward sword slash followed by a falling downward slash.

(air)

Forward

Down

Forward

Any Attack
Engetsuzan
Special Moves
Ichigo rushes forward and slashes the foe.

Backward

Down

Forward

Any Attack
Kongenzan
Special Moves
Ichigo thrusts his sword into the ground and two large waves of energy fly out, one on each side. In Dark Souls, this attack produces a large vertical blast around Ichigo instead.

Down

Down

Any Attack
Zangetsu
Special Moves
Ichigo swipes his sword and conjures a large energy wave.

Down

Forward

Any Attack
Danhazan
Special Moves
Ichigo swipes his sword and tosses up a group of rocks.

Down

Up

Any Attack
Issentzuki
Super Moves
Ichigo thrusts his sword into the ground and creates a massive vertical blast around him. In Dark Souls, this creates several vertical blasts that fill the screen.

Down

Backward

Down

Forward

Any Attack
Tensa Zangetsu
Super Moves
Ichigo temporarily transforms into his "Bankai" form. In this form, standard movement becomes impossible, and only dashing, Flash Stepping, and Line Jumping are available (the latter two of which cost no meter to perform). All attacks change to a black energy wave. In Dark Souls, a black-colored Zangetsu attack is also available via the standard method.

Forward

Backward

Down

Forward

Any Attack

Ichigo Kurosaki
Gazan
Special Moves
Leaping upward sword slash followed by a falling downward slash.

(air)

Forward

Down

Forward

Any Attack
Engetsuzan
Special Moves
Ichigo rushes forward and slashes the foe.

Backward

Down

Forward

Any Attack
Kongenzan
Special Moves
Ichigo thrusts his sword into the ground and two large waves of energy fly out, one on each side. In Dark Souls, this attack produces a large vertical blast around Ichigo instead.

Down

Down

Any Attack
Zangetsu
Special Moves
Ichigo swipes his sword and conjures a large energy wave.

Down

Forward

Any Attack
Danhazan
Special Moves
Ichigo swipes his sword and tosses up a group of rocks.

Down

Up

Any Attack
Issentzuki
Super Moves
Ichigo thrusts his sword into the ground and creates a massive vertical blast around him. In Dark Souls, this creates several vertical blasts that fill the screen.

Down

Backward

Down

Forward

Any Attack
Tensa Zangetsu
Super Moves
Ichigo temporarily transforms into his "Bankai" form. In this form, standard movement becomes impossible, and only dashing, Flash Stepping, and Line Jumping are available (the latter two of which cost no meter to perform). All attacks change to a black energy wave. In Dark Souls, a black-colored Zangetsu attack is also available via the standard method.

Forward

Backward

Down

Forward

Any Attack

Jushiro Ukitake
Minadaira
Special Moves
Horizontal water beam. Can be reflected if it hits a Minakagami.

Backward

Down

Forward

Any Attack
Minabuki
Special Moves
Jushiro creates a puddle on the ground. If the opponent touches the puddle, they are struck with a wall of water.

Down

Down

Any Attack
Minatama
Special Moves
A slow-moving, multi-hitting, unstoppable projectile sphere that oddly does no damage.

Down

Forward

Any Attack
Minadarashi
Special Moves
Vertical water beam. Can be reflected by Minakagami.

Down

Up

Any Attack
Minakagami
Special Moves
Jushiro conjures an orb and sends it at a height determined by button press. If this orb is struck by Minadarashi or Minadaira, the beam is reflected in the opponent's direction. Up to eight Minakagami can be placed onscreen at any time.

Forward

Down

Forward

Any Attack
Daibakufujin Tatakiuo
Super Moves
The camera zooms out and Jushiro creates a blast that zooms from five different points to create a star, then finally, a pentagram.

Down

Forward

Down

Forward

Any Attack

Mayuri Kurotsuchi
Go, Nemu!
Special Moves
Mayuri beckons for Nemu to rush forward and hold the opponent in place.

Backward

Down

Forward

Any Attack
Come, Nemu!
Special Moves
Summons Nemu to Mayuri's current position.

Down

Down

Any Attack
Did I give you permission to run?
Special Moves
Mayuri stretches out with his telescoped hand and smacks around the opponent.

Down

Forward

Any Attack
Hyaha!
Special Moves
Nemu detonates in a large, pixelated burst of flame. Nemu reappears a short time later, but until then, she is unusable.

Down

Up

Any Attack

(air)
Ashisogijizo
Super Moves
Mayuri slashes at his opponent a few times, leaving them paralyzed on the ground.

Down

Forward

Down

Forward

Any Attack
Konjiki Ashisogijizo
Super Moves
Mayuri summons a giant, grotesque caterpillar monster with a baby's face, that tramples the opponent.

Forward

Backward

Down

Forward

Any Attack

Nemu Kurotsuchi
Approaching
Special Moves
Spinning punch rush combo ending with uppercut.

Down

Forward

Any Attack
Attacking
Special Moves
Spinning low kick rush combo, ending with a pop-up hand sweep.

Forward

Down

Forward

Any Attack
Pummeling
Super Moves
Speedy many-hit (up to 11) spinning punch rush combo, with uppercut ender.

Down

Forward

Down

Forward

Any Attack
Master Mayuri!
Super Moves
Nemu summons a giant, grotesque caterpillar monster with a baby's face, that tramples the opponent.

Forward

Backward

Down

Forward

Any Attack

Orihime Inoue
Circle Chant
Special Moves
Orihime sends a spinning disc to orbit her for a bit.

Down

Down

Any Attack
Gale Chant
Special Moves
Orihime flings a large spinning sphere at the foe, which also can hit on its way back to her.

Down

Forward

Any Attack

(air)
Rejection Chant
Special Moves
Orihime summons a large triangular shield and flings it at the foe.

Down

Forward

Block
Santenkesshun
Super Moves
A slow-moving Rejection Chant that is capable of trapping and multiple hits. Can be voluntarily extinguished by Orihime by performing a Rejection Chant.

Down

Forward

Down

Forward

Block
Soutenkishun
Super Moves
Orihime kneels down and creates a large cyan oval on the ground. Fighters that step into this oval are slowly healed.

Forward

Backward

Down

Forward

Block

Rukia Kuchiki
Pale Lightning
Special Moves
Rukia conjures a bolt of arc lightning from her hands.

Backward

Down

Forward

Any Attack
Sai
Special Moves
Rukia shoots some sort of silver projectile at her foe, which incapacitates them.

Forward

Down

Forward

Any Attack
Pale Fire Crash
Special Moves
Rukia shoots a fireball. Hard version throws three in a spread shot.

Forward

Down

Forward

Any Attack

(air)
Hien Renkoku
Super Moves
Spread-out Pale Lightning followed by a large spread Pale Fire Crash.

Down

Forward

Down

Forward

Any Attack
Sleeve of White Snow
Super Moves
Rukia drops to her knees and summons her Soul Reaper form, posing with her katana and blasting the opponent with a screen-filling vertical blast that seems to strike with chunks of ice.

Forward

Backward

Down

Forward

Any Attack

Sajin Komamura (Incognito)
Gotodan
Special Moves
Sajin dashes at his opponent. If he connects, he grabs him or her and leaps into the air, then tosses them to the ground before returning to the ground, himself.

Backward

Down

Forward

Any Attack
Gekishuzan
Special Moves
Sajin leaps up and teleports, then comes back down from the top of the screen with his sword pointing downward, striking the ground upon contact and causing dust, rocks, and sparks to fly up and attack the foe.

Down

Down

Any Attack
Tenken
Special Moves
Sajin summons a gigantic fist that slams into the opponent at a downward angle.

Down

Forward

Any Attack
Kongogeki
Special Moves
Sajin reaches out to grab his opponent with one hand. Upon successfully grabbing them, he proceeds to slam him or her on the ground on the other side of him, then follows up with a Tenken. The number of slams depends on the strength of the attack used. Light Attack produces one, Medium Attack produces two, and Hard Attack produces five.

Forward

Down

Forward

Any Attack
Shin Kongogeki
Super Moves
Sajin reaches out to grab his opponent as if he were to perform the Kongogeki. He proceeds to slam him or her on the opposite side of him, then flips them overhead and slams them again, then, he leaps into the air ala the Gotodan, dropping down and slamming the foe to the ground and dragging his or her carcass along the ground, to the opposite end of the screen. Sajin finishes by turning around towards the opponent and firing a Tenken at the body.

Down

Backward

Down

Forward

Any Attack
Gogeki Tenken
Super Moves
Sajin summons a flurry of giant fists that attack the opponent from both downward and upward angles.

Down

Forward

Down

Forward

Any Attack
Kokujo Tengen Myo-oh
Super Moves
Sajin disappears, and a giant armored being takes his place for a limited time. Pressing Light Attack causes the giant to attack with a sword laser from the left side of the screen, and Heavy Attack is a punch attack that also flings a trail of stones across the screen, from the right.

Forward

Backward

Down

Forward

Any Attack

Soifon
You won't get away!
Special Moves
Soifon briefly jabs her sword into the ground. A few seconds after withdrawing it, a bald ninja (a member of the Onmitsukido) dive kicks the foe, setting them on fire.

Down

Down

Any Attack
Suzumebachi
Super Moves
Soifon rushes her foe and affixes a large butterfly-esque mark below them. A second performing of the Suzumebachi removes the mark and massively damages the foe.

Forward

Backward

Down

Forward

Any Attack

Tatsuki Arisawa
Punch
Special Moves
Not just any punch... a one-inch punch!

Down

Forward

Any Attack