Arvid Romm
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Bryan Harrisworth
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Heavyweight
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Jiro Ozawa
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Stone Defense
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Special Moves
Jiro poses and flashes; if physically struck whilst doing this, he negates damage and strikes the enemy instead.
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Mountain Upper
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Special Moves
Follow up the punch with an uppercut. Starting in Battle High 2, his arms are covered in rock during this move.
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Terra Tackle
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Super Moves
Jiro burrows underground and can be controlled with @term=backward@ and @term=forward@. After a few seconds, he pops back out. If he reappears at the opponent's position, he performs a leaping slam followed by a down punch.
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Khai Phong
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Hail-Bow
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Special Moves
Khai disappears, then pops back up a short distance away, coming down with a hammer punch.
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Mai Phong
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Cold As Ice
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Super Moves
As her Super Meter slowly drains, an ice-coated Mai gains Super Armor until it is depleted.
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Ryken Volynski
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Absorption
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Special Moves
Ryken uses his cybernetic arm to absorb the opponent's projectile, greatly boosting his Super Meter.
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Drill Rush
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Special Moves
Ryken's cybernetic arm transforms into a drill, and he bores into the enemy for multiple hits.
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Deflection
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Special Moves
Ryken absorbs the opponent's projectile into his cybernetic arm and regurgitates a projectile back at them.
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Shinji Ozawa
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