|
Follow-Through
War Machine follows up his first jab with a snap jab from the opposite fist.
|
|
|
Follow-Up Attack
Attack your opponent while he's down! Darkstalkers and Red Earth / Warzard characters only. Darkstalkers can ES their Follow-Up Attacks.
|
|
|
|
|
|
|
|
Foot Stomp
In the closest thing to a kick that Steve has to a kick in this game, he clomps down on the foe's foot with his own.
|
|
|
|
|
|
For My Next Trick....
Ermac poses and the opponent begins to float. They disappear in an explosion, then Ermac causes another explosion at his feet, revealing a rabbit.
|
|
|
|
|
|
|
|
|
|
Forbidden Taijutsu
Guy kicks his opponent a couple of times, then strikes them with a double downward shuto (knife hand) that crashes them into the ground.
If this sequence is successful, Guy uppercuts his foe into the air, then rockets up next to them and performs a Primary Lotus.
|
|
|
|
Force Ball Slow Force Ball
Reptile crouches down and spreads his arms apart vertically, conjuring a slow-moving ball of energy.
|
|
|
|
|
|
Force Cannon
Starsaber fires a blue energy blast from his arm cannon.
|
|
|
|
Force Claws
Sub-Zero moves his hands in a Kamehameha-like motion, then strikes forward with a Dragon's Mouth. If delayed to full capacity, it does 9% more damage, is unblockable, and freezes.
|
|
|
Force Drop
Shoto jumps up and comes back down with a stomp. Semi-homing when close.
|
|
|
|
|
|
Force Field
MechaGodzilla's head spins around and a blue energy field covers him, nullifying projectiles.
|
|
|
|
Force Lift
Morph into Ermac and lift and slam with telekinesis.
|
|
|
Force Lift
Floyd raises a hand and if the opponent is close enough, he'll throw them overhead.
|
|
|
|
Force Push
The opponent is lifted up and swarmed by souls. Ermac crushes his palm closed to extinguish the souls, and the opponent is thrown backward.
|
|
|
|
|
|
|
|
|
|
|
|
Forces Rush f
Jacqui performs a dashing punch and follows through behind her opponent, turning around and shooting them in the back.
|
|
|
|
Forearm
Liu strikes the opponent in the face with his forearms.
|
|
|
|
|
|
|
|
Fork Through Kick
Picky slips between his rival's legs and then executes a "donkey kick" using both legs which hits rival's back.
|
|
|
|
|
|
Formation A
Strider summons a mecha-panther. In MVC2, @term=1kick@ summons the panther while @term=3kick@ summons his bird.
|
|
|
|
Formation B
Strider summons a single robo-drone. It stays by his side until launched.
|
|
|
|
Formation C
A mecha-bird drops a bomb close, midrange, or far, depending on kick strength.
|
|
|
|
|
|
|
|
|
|
|
|
Forward Hop
A dash-like maneuver, travels through opponent without doing damage.
|
|
|
|
|
|
Four Winds
Litchi's staff spins around in blur before returning to her
|
|
|
|
|
|
Fox Illusion
Dash right through enemies, attacking them with an illusion.
|
|
|
|
|
|
|
Frankensteiner
King front flips. If his legs strike he frankensteiners his foe, otherwise he falls on his back.
|
|
|
|
|
|
Frankensteiner
Command throw with an extremely long whiff animation, owing to the elaborate nature of the frankensteiner. If not followed up with Flash Elbow, Clark will spread his arms and exclaim "HEY."
|
|
|
|
Frankensteiner
Kitana flips and grabs her opponent with her legs, then slams them.
|
|
|