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Fighter Moves named F
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Fighting Spirit Attack
Might Guy
Guy stomps the ground, launching the foe high into the air if they are close enough. By holding @term=atkbtn@, Guy will teleport up near the opponent at the end of their upward trajectory and spike them to the ground.
launcher
teleport
Fights are Welcome
Student Naruto
Naruto clocks the opponent with an overhead punch, then flips up, summoning a duplicate to toss him back down, where he strikes with a mini-Rasengan.
Filing
Guan Yu
Fling the enemy to the back. A fatal feat particularly useful when the enemy is too close to the body.
Fin Slicer
Armaggon
Armaggon leaps and strikes the foe with his fin and nose.
anti_air
Final Atomic Buster
Zangief
A series of suplexes, followed by a Spinning Piledriver.
command_throw
special_ender
Final Atomic Buster
Mecha Zangief
A series of suplexes followed by a Spinning Piledriver.
command_throw
special_ender
Final Blow
Vegeta (Super Saiyan 3, Daima)
Teleports close and punches them in the gut.
teleport
Final Blow
Vegeta (SSGSS)
Teleport to the opponent for a gut punch.
teleport
Final Blow
Vegeta (SSGSS Evolved)
Teleport to the opponent for a gut punch.
teleport
Final Bringer
Heidern
Heidern leaps at the opponent similar to Neck Rolling, but then executes an improved Storm Bringer.
healing
homing_stomp
Final Cannon
Trunks
Five hit hand strike combo followed by an upward kick.
Final Cannon
Kid Trunks
Five hit hand strike combo followed by an upward kick.
Final Charge
Vegeta (SSGSS Evolved)
Vegeta powers up and regains ki, slowly at first, and then eventually really quickly.
Final Crash Bomber
Keith Wayne
Keith launches a burst of flaming projectiles across the ground, then follows up with a combo attack.
Final Cutter
Kirby
Kirby leaps upward with a scimitar, then comes back down to strike the ground with it, creating a shockwave that moves in the direction he's facing.
anti_air
ground_projectile
shortrange_projectile
Final Destruction
Cody Travers
In A-ism, a punch autocombo that makes reference to Cody's "infinite combo" glitch in Final Fight (attack twice, turn around to reset, repeat). In X-ism Cody briefly plays differently, able to mash punch to automatically execute his Final Fight combo.
auto_combo
Final Destruction
Cody Travers
Cody starts with a set of punches to his opponent and finishes with a powerful Criminal Upper.
auto_combo
special_ender
Final Explosion
Majin Vegeta
Vegeta lets off a massive dome-shaped blast with himself at the epicenter. Usually comes with some sort of detriment to the player.
chargeable
suicidal
Final Explosion
Vegeta (SSGSS Evolved)
Vegeta lets off a massive dome-shaped blast with himself at the epicenter. Charging can extend the duration of the move until the player is out of stamina.
chargeable
Final Flash
Vegeta
Vegeta's ultimate energy blast.
beam_move
mashable
Final Flash
Majin Vegeta
Vegeta's big beam attack, usually yellow or orange in color.
beam_move
Final Flash
Vegito
Vegeta's signature giant energy blast.
Final Flash
Baby Vegeta
Baby spreads his arms back and then moves them forward with his palms facing the opponent, gathering energy and hitting them with a massive yellow beam.
beam_move
Final Flash
Trunks (Super)
Big orange beam attack.
beam_move
Final Flash
Vegeta (SSGSS)
Big orange beam attack.
beam_move
Final Flash (SS3 Daima)
Vegeta (Super Saiyan 3, Daima)
Does his Final Flash and pours on extra strength at the end.
beam_move
Final Form
Cooler
Cooler bulks up into a taller, armored, more swole form. Traditional stats boosts and attack changes apply.
attacks_change
augmentation
Final Galick Cannon
Vegeta
Rush to short auto-combo ending with a punch to the gut that erupts into a ki blast through and out the back.
auto_combo
rush
Final Galick Rush
Vegeta (SSGSS Evolved)
Auto-combo that ends with a Super Galick Gun when the opponent is knocked away.
auto_combo
beam_move
special_ender
Final Guardian
Huitzil
Huitzil becomes rather tanklike and blasts his opponent good.
Final Guardian Beta
Huitzil
Huitzil fires a blast that traps the opponent, then transforms into a gigantic tank for inescapable blasting.
Final Justice
Captain America
Cap rushes the opponent and delivers a patriotic beating. He concludes with a full body air piledriver.
all_or_nothing
auto_combo
rush
Final Justice
U.S. Agent
U.S. Agent rushes the opponent and delivers a patriotic beating. He concludes with a full body air piledriver.
all_or_nothing
auto_combo
rush
Final Kamehameha
Vegito
A blast which combines Vegeta's Final Flash with Goku's Kamehameha.
beam_move
Final Kamehameha
Vegito (SSGSS)
A blast which combines Vegeta's Final Flash with Goku's Kamehameha.
Final Mission
Shadow Lady
Shadow Lady performs a hop-turn into her @term=3kick@, which knocks the opponent high into the air. SL leaps up next to them and the screen flashes, with the opponent taking massive damage.
Final Mission
Shadow
Shadow dashes forward to strike with an uppercut that launches the foe into the air. Shadow leaps up next to them and the screen flashes, with the opponent taking massive damage.
Final Omega Shot
Franco Bash
A single big explosive punch.
hits_mid
Final Overdrive
Sanman
Adds a much stronger smash impulsed by a jump.
Final Prescription
Kyoko rushes the opponent and performs a series of chiropractic breaks on them.
Final Shackles
Sinestro
Sinestro temporarily binds his opponent with two shackle constructs around their body.