Fighter ID

Dark display theme for Ryu

Fighter Moves named J
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Jaws Attack
Jack
Jack drills into the ground and moves forward with only his knife-claw exposed.
Jaws of Death
Secruso
Secruso attacks with large poles/rods.
Jax the Giant
Boot Kamp, Big Boot

Jax
Jax grows to gigantic proportions and stomps on the enemy.
Jealousy & Fake
B.B. Hood
She quickly teleports behind her opponent, leaving behind a doll.
Jealousy Attack
Yoko Cindy Matsudaira
Crouches and does a low backfist attack, then places hand on the floor and kicks upwards.
Jealousy Bomber
Kisarah Westfield
Kisarah fires a heart projectile. On contact, she summons a strapping young lad and proceeds to make out with him, causing the opponent to literally explode with jealousy.
Jet
Rare
Levitates with a jet flame from his ass (really). Lower part of his sprite has a hitbox that is active every 4 frames. Can maneuver him around with directionals while he's airborne.
extra_movement
Jet Claw
Jackie
Flips high, then performs several downward arm swipes while flying forward.
Jet Fist
Megastar
Forward-moving punch.
rush
Jet Multi Kick
Dark Man
Leaps forward performing a series of can-can kicks.
Jet Rolling
Joey
Tucks into a ball and rolls forward quickly (ala Blanka).
ball_shape
Jet Stream
Dante
Dante rushes forward and slashes rapidly.
Jet Upper
Gohan (Teen)
Approaching uppercut.
launcher
Jet Uppercut
Bobby Nelson
A quick juke forward followed by a rising strike with basketball.
Jetpack Corkscrew
Sackboy
Strapping on a jetpack, Sackboy flies toward the enemy. Charging increases distance and damage.
chargeable
rush
Jetpack Jump
Sackboy
Sackboy straps on a jetpack and rockets upward.
anti_air
Ji Name Suberi
地舐め滑り

Shikyoh
Shikyoh crawls across the ground quickly. An evasive maneuver that will travel through the opponent.
evade
Jicchokuken
One-armed rising uppercut.
Jigoku Gokuraku Otoshi
Goro Daimon
Daimon drops the opponent hard, slams them a few more times then chucks them away.
command_throw
Jigoku Mon
地獄門, Hell's Gate

Sokaku
Throw followup, repeated mashings with staff.
Jigoku Nage
Hell Throw

Akuma
Akuma grabs his opponent and rolls before throwing him or her with a Tomoe Nage.
Jigoku Scrape
Sodom
A rushing attack with the jitte, particulars of the swing change with @term=anypunch@ strength.
rush
Jimen Hanchou Han-en Shu
Chun-Li Ranger
Interrupts the air heavy Lightning Kick with an axe kick.
Jinki-hatsudo
In EX (and its many incarnations) this is a standard fare fireball, in later games it is a small burst of energy whose location depends on which button is pressed.
Jirashin
Minelayer

Goro Daimon
Goro strikes the ground, knocking down his opponent from anywhere.
ground_strike
Jodan Sokutou Geri
Ryu Ranger
Ryu's infamous donkey kick can only be done as a follow-up to his Tatsumaki in this game.
Joe's Special
Joe Kusanagi
Forward charge, Joe performs a punch combo if he makes contact with the opponent.
Johnny Special
J. Maximum
Punts opponent into the air then shoulder-charges them all the way to the opposite corner.
command_throw
Johnny Uppercut
Sliding Uppercut

Johnny Cage
Johnny performs the splits, then quickly rises with a shadow-trailed uppercut.
anti_air
Joker Trick
Johnny
Johnny tosses a card which renders his opponent as the "Joker" playing card. He promptly slashes them in two.
all_or_nothing
Joker's Wild
The Joker
Joker throws a giant playing card.
Joker's Wild
The Joker
Joker's Wild is a parry that counteracts a basic attack by stabbing the opponent in the chest with a knife, followed by kicking them off of the knife. Each time the parry is successful, Joker gets a "Ha!", up to three total. Each Ha! increases his movement speed and jumping range slightly.
augmentation
counter
Jormungandr
Jormungand. ヨルムンガンド

Mycale
Mycale summons a fire-breathing serpent-like spirit to attack her foe
animal_shaped
burning
Joudan Sokutou Geri
High Blade Kick, Donkey Kick, 上段足刀蹴り

Ryu
Ryu turns around and plants a powerful mule kick on his foe.
Joudan Sokutou Geri
Toro
Toro mimics Ryu's mule kick.
Joust
Shang Tsung
Tsung morphs into a character from the game Joust and hops away.
Jubakufu
呪縛符

ChinNen
Chinnen produces a magic talisman, then tosses it forward. On hit the opponent will levitate for a moment, stunned.