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Burning Slash
Multi-hit sword combo, usually finished off with a ki blast.
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Burning Spear
Scorpion ignites his spear, increasing damage on all spear attacks.
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Burning Strike
Teleport to the opponent for a devastating face kick. If Down is held before Trunks reappears, he'll teleport behind them instead and kick them in the back.
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Burning Swan
Fires a slow spherical ki blast that will go a short distance but remain where it stops for a bit before dispersing. Does up to three hits normally on contact. Can be charged, with distance, hits, and speed increasing depending on duration.
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Burning Tornado
Reapermon spins a flaming funnel around himself, drawing in nearby foes. Burns, and if the opponent is not already dizzy, has an almost 100% chance of making them dizzy.
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Burrow
The Gotengo drills into the ground, hiding from enemy attacks as long as the @term=abtn@ is held. Gotengo will pop back up when either the button is released or after a few seconds, and whilst underground, can move left or right to position for the resurfacing strike.
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Burst Charge
Black powers up and recovers ki. Quick to recharge at first, but get slower the longer the button is held.
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Burst Charge
Goku powers up and recovers ki. Quick to recharge at first, but get slower the longer the button is held.
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Burst Kamehameha
A quick Kamehameha that can be powered up by performing the attack again during it, at the cost of one more ki bar.
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Burst Rush
A light flashes on Gohan as he gets into a pose, and if he's struck with a normal melee strike, he'll counter with a three hit combo that knocks away, then rush to them for a final blow.
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Burst Rush
A light flashes on Gohan as he gets into a pose, and if he's struck with a normal melee strike, he'll counter with a three hit combo that knocks away, then rush to them for a final blow.
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Burst Time
Viper strikes the ground electrically, then rises up in flames.
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Burst Time
Viper strikes the ground electrically, then rises up in flames.
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Bushin
After focusing for a moment, multiple ghost duplicates appear and copy Samurai's attacks for a few moments.
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Bushin Goraisenpujin
Guy starts with a set of punches and kicks, and then the last kick sends his opponent airborne. As the opponent is spinning in the air, Guy climbs the walls, grabs them in the air and drops them in a Bushin Izuna Drop.
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Bushin Izuna Drop
Guy flips forward, and delivers an elbow drop. With proper timing, becomes a ninja style power bomb.
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Bushin Musou Renge
Guy starts the combo by kicking his opponent to a distance. He catches up from behind and does combos from side to side in a blur. He ends it by doing multiple hits through the opponent as the screen turns black for a bit, similar to when Akuma performs the Super Combo version of Shin Goku Satsu.
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Busted
Stryker shines his Maglite in his opponent's eyes, blinding them and forcing them to their knees. He then bashes them over the head with the Maglite and tosses it aside, then pulls out his baton and smashes the side of their head with it. Finally, he puts his baton away and zaps them under the chin with his taser.
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Buster & Bomb
A final powerbomb from Brian after Shoulder Backbreaker.
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Buster Knee Kick
Grabs the opponent by the shoulders and swings back, then forward to deliver a knee strike.
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Buster Wolf
Like a super Burn Knuckle, with added power on hit. "Are you OK?"
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