Fighter ID

Dark display theme for K'

Fighter Moves named C
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Capriola
Remi performs a somersault using Kuroma as a scythe
Captain Collider
Captain Corridor

Captain Commando
Cap strikes the ground and a huge column of lightning extends to the roof of the stage.
anti_air
shocking
vertical_blast
Captain Fire
Captain Commando
A beam-like burst of fire from Cap's gauntlet.
beam_move
burning
Captain Kick
Captain Commando
A leaping, flaming kick.
burning
Captain Storm
Captain Commando
An autocombo involving the entire Commando team taking turns.
all_or_nothing
auto_combo
Captain Sword
Captain Commando
The entire Commando team comes onscreen and together swing a massive beam downwards, sword-like.
beam_move
Carbonadium Cancel
Omega Red
Omega Red quickly contracts his Carbonadium tentacle.
cancel
Carbonadium Coil
Omega Red
Omega Red tosses one of his Carbonadium tentacles out toward the opponent, ensnaring the foe and pulling them toward him. Can be canceled prior to hitting the foe with Carbonadium Cancel, and follow up after hitting the foe with Vitality Sap or Power Sap.
might_equals_height
startup
Card of Magic
Arvid Romm
Arvid tosses a trading card (labeled "TCG").
Careful Catch
Douglas Anderson
Grabs opponent's arm and spins them around.
Carnage Scissors
Ragna the Bloodedge
Ragna dashes in with a sword strike and then releases dark energy from his sword.
delayable
rush
Carnival Knives
Kano
Kano begins walking away from his opponent, as if leaving them to their fate. He suddenly turns around and tosses one knife into their chest, and then another.
Carnival Spin
Klock Kick

Li Mei
Standing flip kick.
Carried by the Wind
Eve
Spinning anti-air leap. B and C versions have her splay out her wings at the end for a final hit.
anti_air
Cart Crash
Raving Rabbid
The Rabbid enters the fray by dropping down on its opponent with a shopping cart.
Cartwheel
Catwoman
Shortrange backward cartwheel.
Cartwheel Uppercut
Liu Kang
Liu performs a cartwheel to get near his opponent, then performs a quick crouch to a rising uppercut, knocking his foe high into the air.
Cat Claws
Catwoman
Three-hit claw auto-combo ending in a launch.
auto_combo
launcher
Cat Clinch
Felicia
Felicia grabs and then jumps away doing no damage.
Cat Dash
Catwoman
Catwoman dashes past her opponent and guts them with her claws. Causes crumple.
rush
Cat Jump!
Taokaka
Taokaka does forward leap. The arc of the jump covers more ground horizontally than a regular jump.
extra_movement
to_the_skies
Cat Person's Secret Art: Hexa-Edge
Taokaka
Taokaka rushes at her opponent with a barrage of slashes.
Cat Scratch
Ms. Fortune
A rushing scratch that can be chained together up to 3 times.
rush
Cat Scratch
Catwoman
Each basic attack Catwoman hits with a basic attack, she has a chance to earn a "Scratch". Each hit in a combo increases her possibility of earning one, and performing a successful Feline Evade earns her one automatically. Catwoman can earn up to a total of 5 Scratches. When Cat Scratch is used, she performs an auto-combo that does one hit for each Scratch earned.
auto_combo
Cat Scratch Fever
Catwoman
Catwoman stabs the opponent in the eyes with her claws, raking them down their face, then impales them in the gut with one set, flipping them over her head and slamming them on the ground.
Cat Slide
Ms. Fortune
A sliding attack
Cat Spike
Felicia
She swipes out at her foe in various ways, following a red ball.
Cat Spirit One!
Taokaka
Taokaka moves her arms in a rapid scissor-like motion with claws extended.
mashable
Cat Spirit Three!
Taokaka
Taokaka performs a big windup before performing an alternate sequence of heavy downward and upward slashes. Continuious tapping of the C button can perform this move indefinitely. The first attack has overhead property, and must be blocked high.
chargeable
hits_mid
mashable
startup
Cat Spirit Two!
Taokaka
While jumping, Taokaka repeatedly slashes with her claws in downward motion. Can be repeated by tapping B button as long she is in mid-air.
mashable
Cat Stance
Catwoman
Catwoman gets into a low crouch that can be followed up with additional attacks.
attacks_change
Catching
J. Maximum
Catches a projectile and throws it back on release (can be held indefinitely).
Cattle Prod
Blade
Blade reaches out with a cattle prod in an effort to zap the opposition.
shocking
Celestial Hammer
Fused Zamasu (Half-Corrupted)
Zamasu charges forward and smashes the foe with his large arm.
Centrifugal Throw
Sarorkov
A variation on the giant swing where the opponent is left vertical.
Cerebeast
Kamen Rider Strike (Cerebeast)
Strike summons Cerebeast, and it breathes fumes that stun and damage the foe.
striker
stun
Cere-copter
Cerebella
Cerebella leans forward as Vice-Versa spins.
spinning
startup
Cere-rana
Cerebella
Cerebella tosses her opponent across the screen in a flipping motion.
Cestemus Doctrine
Astaroth
Astaroth's fist glows, and he grabs the foe, slamming to the ground. He then sticks his axe into them, spinning both the enemy and the weapon, before sending them spinning off.
spinning
Cha!
Sakura Haruno
Sakura summons her "Inner Sakura" to fight alongside her. Inner Sakura hits the opponent a few times, then grabs the opponent by the shoulders, flipping itself over them. Inner Sakura and Sakura continue to double-team the foe from both sides. Inner Sakura knocks the foe into the air with an uppercut, and Sakura leaps into the air to knock the enemy away with a kick. The two Sakuras perform a high-five before Inner Sakura disappears.
auto_combo
Chain
Hold down @term=bbtn@ and use the analog stick to brandish Sheik's Chain. It can be used for both offense and defense.